Rocket Arena is a modification for Quake 4 where matches are played in "arenas." Each map may have one or more arenas in it. When you connect to a server, you need select an arena and then either create or join a team within it.
Title : Rocket Arena 4 Client Readme
Version : 0.5 Beta 1
Webpage : http://www.planetquake.com/arena
Date : 02-2006
Document author : Sub-Zero
Document version : 1.0
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Installation
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To install, simply extract RA4beta1.zip to your Quake 4 directory. A directory called 'arena' will be created. Then copy your Quake 4 link, get properties and add: +set fs_game arena to the 'target' field. It should look something like this: D:\quake4\Quake4.exe +set fs_game arena
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Game Overview
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Rocket Arena matches are played in "arenas." Each map may have one or more arenas
in it. When you connect to a server, you need select an arena and then
either create or join a team within it.
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Game Types
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Rocket Arena 4 currently has two different modes: Rocket arena and Clan Arena. In Rocket Arena, two players face off in a battle to the death, being given full health, armor, and loadout of weapons (except the DMG). The victor stays, and the loser goes to the end of the line. Then, the next-in-line faces off against the current victor. In Clan Arena, two teams face off in a similar manner within a full-size map. When a player dies, he waits until every player on either team dies, declaring a team victory for that round. Whichever team whins the majority of rounds (game votable), wins the match.
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Voting
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Within each arena, settings can be voted on to tailor the game to the players' liking. The server admin may grant or rescind the options as well to tailor the game to the general tastes of his community. Different arenas may also have differing default settings.
For Rocket Arena mode, they are:
'Rounds' per match. How many rounds are played to determine the victor
'Players per Team.' How many players per team
'Armor Damage' Whether self-inflicted wounds 'damage' armor and/or the armor of your team.
'Health Damage' Whether self-inflicted wounds 'damage' health and/or the health of your team.
In Clan Arena, Players per Team is a server-admin selectable value. It cannot be voted on by players. Otherwise, the voting options remain the same.
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Global Server Voting
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The "clientcallvote" console command is still present and can be used for server-wide voting
(the menu voting is just for individual arenas).
The callvote commands available are:
"clientcallvote kick
" to vote to kick a player. Note that you can also just type
"clientcallvote nextmap" will skip to the next map
"clientcallvote map