This will update your Obsidian Edge modification for FarCry to v1.1.038 from the original version of the mod. Changes are listed below in more information.
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Obsidian Edge Change Log
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Build 1.1.038 (Release 1.1) 2/3/2006
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Release build 1.1.038 is a PATCH BUILD and MUST be installed over Release 1.0.
Changes / fixes include:
Enhancements
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- New Ready-Up Mechanism - Players will be required to ready up before they can run around on a map.
- VIP changes - No more helmets on VIP's, and they now get a silenced MP5-SD.
- Domination flags will now show on the map, including showing which team holds the flag.
- Class Kit Loadouts have changed with additional weapons.
- Downloaded maps can have commandmap textures included for use in game.
Existing Weapon Changes
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- MP5-SD changes - Tracers are now turned off on the MP5-SD.
- Rockets and GL's have a similar inaccuracy to firing bullets, including the effect that firing while moving makes accuracy worse.
- Non-scoped zoom of M4 reduced to more realistic.
- New M82A3 sniper shot drops player out of zoom due to fifty-caliber recoil.
- Additional weapon balancing tweaks on damage & accuracy to accomodate new weapons.
Five New Weapons
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- MP5-Navy (unsupressed)
- Mk.23 (replaces existing Falcon in class-based MP)
- M92FS
- M82A3 (replaces existing AW-50 sniper rifle)
- M4 SOPMOD
Bug Fixes
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- Map Download Progress Messages fixed. Download now works.
- Assault respawn bug due to repeating the map fixed.
- Enemy names no longer show in crosshair for FFA games.
- Assorted Map Fixes:
- Ghostown (Framerates)
- Cliffside (Domination Flags)
- Swamp Airfield (VIP mission)
- Bridges Day (Viewdistance adjusted)
- Caves (Domination Flags)
- Bridges (Lighting back to original darkness)
- Freighter (Missing Spawns)
- Hangars (Ladder)
Misc. Changes
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- A non-supported Beta of the "FireFight" Co-op gametype is included (Not fully functional due to C++ AI issues, play at own risk - Only mp_tank_oe). A fully functional version of this gameplay style is now targeted for OE2.
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