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Desert Combat Final - =SS1=1/9AirCav DCF Map Pack

Welcome to the 1/9AirCav's DCF Map pack...

Desert Combat Final - =SS1=1/9AirCav DCF Map Pack

Welcome to the 1/9AirCav's DCF Map pack. 4 custom DCF maps covering 4 different settings. Desert,Urban,Woodland & Winter. Each map is furnished with vehicle,soldier,surface & in some cases weapons textures to fit each map.

Maps included are Yakima Firing Center v.3full, Slovenian Alps v.2full, Slovenian Alps Day2, & Liberation of Harlingen v.2full. Each map inclues a Readme, Screenshots & self extracting map pack,exe.

Yakima Firing Center v.3full

is a desert based map for DC Final featuring custom Desert Camo US.Cavalry textures for all US vehicles. This map has 6 captureable control points in Conqest,CTF & TDM game modes. Remote helo pads act as F.A.R.P.'s(fwd arming & refueling points)for aircraft. Hangars repair aircraft & runways re-arm as well.

VSS for Iraq spec-ops & Anti-Air,Armor for all. M82,Spec-ops,Anti-armor & Anti-air kits included also.

Map info:

You must capture 5 of the 6 control points to begin ticket bleed.

Control Point Names:

Yakima-South Western area of map

Hanson Creek-Very near center of map

Firewater Canyon-South Eastern area of map

Badger Gap-North West area of map

Saddle Mountain-North Central area of map

Sentinel Bluffs-North Eastern area of map

Note: North is up on your spawn map.

Vehicles: US land; M1A1,M6,M2a3,M163,M109,MLRS,Stryker,Humvee-TOW & Minigun,DPV.

Air; AH-64,UH-60L,AH-6,A-10,F-16.

Sea; LCVP

Iraq Land; T-72,M1974,SCUD,Shilka,BMP2,BRDM2,SA-9,EE- 9,BM21,SA-19,Technical-recoiless

Air: Mi-24D*,SA-342m,Su-25,Mirage.

Sea; LCVP

Misc; SA-3,LADA,Ural tanker.

The Recoded *Mi24D uses the same mass & drag as Ah-64. This increased menueverability without drastically changing flight

characteristics.

Slovenian Alps v.2full

is a custom map for DC Final featuring Woodland camo textures for all soldiers & US vehicles. This map has 5 capturable control points for Conqest,CTF & TDM modes. V.2 changes include, woodland soldier camo, Recoded Mi24d(Uses same mass & drag as Ah-64)

& moved main flags for CTF mode.

Vehicles; US: Land//M1a1,M2a3,M6,M163,MLRS,Humvee-minigun &

TOW,Dpv.

Air//AH-64,AH-6,A-10C,UH-60L.

Iraq: Land//T-72,Bmp2&1,Brdm2-Spandrel & SA-9,BM21,SA-

19,Shilka,Technical.

Air//Mi-24D Special*,Sa-342M,Su-25R*.

Misc: Pickup

*Su-25R Air to Air provided by "The One" from lavamaps.

*Mi-24D Special. The Recoded *Mi24D uses the same mass & drag as Ah-64. This increased menueverability without

drastically changing flight characteristics.

Name of all control pionts;

Village closest to Iraq-Novo Mesto

Village closest to US-Novo Gorica

Nothern small Island-Nothern Island

Souther small Island-Southern Island

Large steel bridge-The Bridge

Kits: M82.

Spec ops: CAR & VSS

Support: Anti-Tank & Anti-Aircraft

FARP(Forward Arming & Refueling Point): There is a re-arm point located in the middle of the

bigger lake(North West area). It will work for both US & Iraq.

Slovenian Alps DAy2

is a custom map for DC Final featuring custom Winter/Snow textures for ALL Static Objects,Soldiers,Vehicles & some Weapons. Much like other Day2's it removes fast movers & adds Arty in it's place but with the addition of winter textures. Put on your sunglasses cause your going to need them! Just like actual snow & winter environments it's very bright.

Helos will do "running landings" very nicely on the ice.

Vehicles; US: Land//M1a1,M2a3,M163,MLRS,Humvee-minigun & TOW,Dpv,M109.

Air//AH-64,OH-6.

Iraq: Land//T-72,Bmp2,Brdm-Spandrel & SA-9,BM21,Shilka,M1974,Technical.

Air//*Mi-24D, Sa-342H.

Misc: Pickup

The Recoded *Mi24D uses the same mass & drag as Ah-64. This increased menueverability without drastically changing flight

characteristics.

Name of all control pionts;

Village closest to Iraq-Novo Mesto

Village closest to US-Novo Gorica

Nothern small Island-Nothern Island

Souther small Island-Southern Island

Large steel bridge-The Bridge

Kits: M82.

Spec ops: CAR & VSS

Support: Anti-Tank & Anti-Aircraft

FARP(Forward Arming & Refueling Point): There is a re-arm point located in the middle of the

bigger lake(North West area). It will work for both US & Iraq.

Liberation of Harlingen v.2full

is a Urban based, city map with canals for DC Final. Featuring custom Urban camo textures for all soldiers & vehicles, 5 capturable control points in CQ,CTF & TDM game modes. M82 & Mp5 kits included as

well as imported motorized Type 38 rafts from BF42's "Liberation of Caen" for navigating the canals.

DC Liberation of Harlingen v.2 Fixes & Improvements

New surface textures

More Objects-Added Docks, many static objects including The

Cargoship from "Al Khafji Docks"(DC)

Replaced LCVP's with motorized rafts from "Liberation of

Caen"(Bf42).

Moved "Shipyard" flag to Cargoship

Added 2nd access to Red main via boardwalk. Inspired by

=SS1=Gen.Anish & Ironhead

Swapped Hummer-Mk19 for TOW.

New Loadscreen

New ingame map

Previous version info. for DC Liberation of Harlingen.

Vehicle info:

This is a Mechanized Infantry map.

US: M1,M2A3,Hummer minigun & TOW,DPV.

IRAQ: T-72,BMP1 & 2,BRDM-Spandrel & normal,Technical-recoiless.

SEA: CDNRafts

Both CAR-15 & VSS for Spec-ops. Mortar for support.

M82 Sniper kit & MP5 Kit also included.

Rafts are imortal to small arms fire(shoot the people in them).

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