Desert Combat Final - =SS1=1/9AirCav DCF Map Pack
Welcome to the 1/9AirCav's DCF Map pack...
- Category First Person
- Size 138 MB
- Program by 1/9airCAv
Desert Combat Final - =SS1=1/9AirCav DCF Map Pack
Welcome to the 1/9AirCav's DCF Map pack. 4 custom DCF maps covering 4 different settings. Desert,Urban,Woodland & Winter. Each map is furnished with vehicle,soldier,surface & in some cases weapons textures to fit each map.
Maps included are Yakima Firing Center v.3full, Slovenian Alps v.2full, Slovenian Alps Day2, & Liberation of Harlingen v.2full. Each map inclues a Readme, Screenshots & self extracting map pack,exe.
Yakima Firing Center v.3full
is a desert based map for DC Final featuring custom Desert Camo US.Cavalry textures for all US vehicles. This map has 6 captureable control points in Conqest,CTF & TDM game modes. Remote helo pads act as F.A.R.P.'s(fwd arming & refueling points)for aircraft. Hangars repair aircraft & runways re-arm as well.
VSS for Iraq spec-ops & Anti-Air,Armor for all. M82,Spec-ops,Anti-armor & Anti-air kits included also.
Map info:
You must capture 5 of the 6 control points to begin ticket bleed.
Control Point Names:
Yakima-South Western area of map
Hanson Creek-Very near center of map
Firewater Canyon-South Eastern area of map
Badger Gap-North West area of map
Saddle Mountain-North Central area of map
Sentinel Bluffs-North Eastern area of map
Note: North is up on your spawn map.
Vehicles: US land; M1A1,M6,M2a3,M163,M109,MLRS,Stryker,Humvee-TOW & Minigun,DPV.
Air; AH-64,UH-60L,AH-6,A-10,F-16.
Sea; LCVP
Iraq Land; T-72,M1974,SCUD,Shilka,BMP2,BRDM2,SA-9,EE- 9,BM21,SA-19,Technical-recoiless
Air: Mi-24D*,SA-342m,Su-25,Mirage.
Sea; LCVP
Misc; SA-3,LADA,Ural tanker.
The Recoded *Mi24D uses the same mass & drag as Ah-64. This increased menueverability without drastically changing flight
characteristics.
Slovenian Alps v.2full
is a custom map for DC Final featuring Woodland camo textures for all soldiers & US vehicles. This map has 5 capturable control points for Conqest,CTF & TDM modes. V.2 changes include, woodland soldier camo, Recoded Mi24d(Uses same mass & drag as Ah-64)
& moved main flags for CTF mode.
Vehicles; US: Land//M1a1,M2a3,M6,M163,MLRS,Humvee-minigun &
TOW,Dpv.
Air//AH-64,AH-6,A-10C,UH-60L.
Iraq: Land//T-72,Bmp2&1,Brdm2-Spandrel & SA-9,BM21,SA-
19,Shilka,Technical.
Air//Mi-24D Special*,Sa-342M,Su-25R*.
Misc: Pickup
*Su-25R Air to Air provided by "The One" from lavamaps.
*Mi-24D Special. The Recoded *Mi24D uses the same mass & drag as Ah-64. This increased menueverability without
drastically changing flight characteristics.
Name of all control pionts;
Village closest to Iraq-Novo Mesto
Village closest to US-Novo Gorica
Nothern small Island-Nothern Island
Souther small Island-Southern Island
Large steel bridge-The Bridge
Kits: M82.
Spec ops: CAR & VSS
Support: Anti-Tank & Anti-Aircraft
FARP(Forward Arming & Refueling Point): There is a re-arm point located in the middle of the
bigger lake(North West area). It will work for both US & Iraq.
Slovenian Alps DAy2
is a custom map for DC Final featuring custom Winter/Snow textures for ALL Static Objects,Soldiers,Vehicles & some Weapons. Much like other Day2's it removes fast movers & adds Arty in it's place but with the addition of winter textures. Put on your sunglasses cause your going to need them! Just like actual snow & winter environments it's very bright.
Helos will do "running landings" very nicely on the ice.
Vehicles; US: Land//M1a1,M2a3,M163,MLRS,Humvee-minigun & TOW,Dpv,M109.
Air//AH-64,OH-6.
Iraq: Land//T-72,Bmp2,Brdm-Spandrel & SA-9,BM21,Shilka,M1974,Technical.
Air//*Mi-24D, Sa-342H.
Misc: Pickup
The Recoded *Mi24D uses the same mass & drag as Ah-64. This increased menueverability without drastically changing flight
characteristics.
Name of all control pionts;
Village closest to Iraq-Novo Mesto
Village closest to US-Novo Gorica
Nothern small Island-Nothern Island
Souther small Island-Southern Island
Large steel bridge-The Bridge
Kits: M82.
Spec ops: CAR & VSS
Support: Anti-Tank & Anti-Aircraft
FARP(Forward Arming & Refueling Point): There is a re-arm point located in the middle of the
bigger lake(North West area). It will work for both US & Iraq.
Liberation of Harlingen v.2full
is a Urban based, city map with canals for DC Final. Featuring custom Urban camo textures for all soldiers & vehicles, 5 capturable control points in CQ,CTF & TDM game modes. M82 & Mp5 kits included as
well as imported motorized Type 38 rafts from BF42's "Liberation of Caen" for navigating the canals.
DC Liberation of Harlingen v.2 Fixes & Improvements
New surface textures
More Objects-Added Docks, many static objects including The
Cargoship from "Al Khafji Docks"(DC)
Replaced LCVP's with motorized rafts from "Liberation of
Caen"(Bf42).
Moved "Shipyard" flag to Cargoship
Added 2nd access to Red main via boardwalk. Inspired by
=SS1=Gen.Anish & Ironhead
Swapped Hummer-Mk19 for TOW.
New Loadscreen
New ingame map
Previous version info. for DC Liberation of Harlingen.
Vehicle info:
This is a Mechanized Infantry map.
US: M1,M2A3,Hummer minigun & TOW,DPV.
IRAQ: T-72,BMP1 & 2,BRDM-Spandrel & normal,Technical-recoiless.
SEA: CDNRafts
Both CAR-15 & VSS for Spec-ops. Mortar for support.
M82 Sniper kit & MP5 Kit also included.
Rafts are imortal to small arms fire(shoot the people in them).