Doom 3 - Learning SP Map Pack
beta version of the map pack has lots of new and updated...
- Category First Person
- Size 50.5 MB
- Program by mobiusconstruct
Doom 3 - Learning SP Map Pack
beta version of the map pack has lots of new and updated content
kind of a coincidence that the previous version just got posted today
3/8/2005
installation copyt to
\Program Files\doom3\base
at console type
map learning
other two maps auto load at end of levels
Learming beta 001
files
learning_beta_001.pk4
screenshots
158
160
161
162
165
installation copy the pk4 file to your base folder
c:\program files\doom3\base
to run type
map learning
there are three levels
learning
learning1
learning2
theese are my first attempts at mapping for a game.
this is my first beta release of theese levels
Im still obviously missing some of the finer points of mapping
I would appreciate any feedback the one bit of feedback i received
involved portals and helped enormously
the next release will be the final version of thheese maps hopefully
after that my next project will hopefully be planned out a little
i realize that theese have no plot or plan to them they were mainly
an excersize in learing the tools...
areas i really need feedback on are
1. some rooms the portal actually apears black after the door opens
untill you cross the threshold..
2. nurb editig i can seem to bind a model to a nurb based path and
get it to work but not a funk rotate or funk static ????? lost on that one
3. optimizing..some rooms you think would run great are horibly slow while
others that you think would lag bad run great?????
does anyone know of a good refeence on how to use the built in functions??
like what is funk_spring etc....
hopefully i here back from you all this time
thanks....
to contact me
mobiusconstruct
@
hotmail.com