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Doom 3 - Learning SP Map Pack

beta version of the map pack has lots of new and updated...

  • Category First Person
  • Size 50.5 MB
  • Program by mobiusconstruct

Doom 3 - Learning SP Map Pack

beta version of the map pack has lots of new and updated content

kind of a coincidence that the previous version just got posted today

3/8/2005

installation copyt to

\Program Files\doom3\base

at console type

map learning

other two maps auto load at end of levels

Learming beta 001

files

learning_beta_001.pk4

screenshots

158

160

161

162

165

installation copy the pk4 file to your base folder

c:\program files\doom3\base

to run type

map learning

there are three levels

learning

learning1

learning2

theese are my first attempts at mapping for a game.

this is my first beta release of theese levels

Im still obviously missing some of the finer points of mapping

I would appreciate any feedback the one bit of feedback i received

involved portals and helped enormously

the next release will be the final version of thheese maps hopefully

after that my next project will hopefully be planned out a little

i realize that theese have no plot or plan to them they were mainly

an excersize in learing the tools...

areas i really need feedback on are

1. some rooms the portal actually apears black after the door opens

untill you cross the threshold..

2. nurb editig i can seem to bind a model to a nurb based path and

get it to work but not a funk rotate or funk static ????? lost on that one

3. optimizing..some rooms you think would run great are horibly slow while

others that you think would lag bad run great?????

does anyone know of a good refeence on how to use the built in functions??

like what is funk_spring etc....

hopefully i here back from you all this time

thanks....

to contact me

mobiusconstruct

@

hotmail.com

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