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Amiga Quake Port

Quake ports for the 68040, 68060 and PPC amiga...

Amiga Quake Port

Quake ports for the 68040, 68060 and PPC amiga.

see Long Description for more.

68k desc:

Short: Quake and QuakeWorld ports for Amiga 68k

Author: [email protected] (Frank Wille), [email protected] (Steffen Häuser)

Uploader: [email protected]

Version: 1.0

Type: game/shoot

Requires: 68040, AGA or CyberGfx, Quake data files

DESCRIPTION

This is an Amiga port of id Software's famous 3D ego-shooter "Quake",

for 68040 and 68060 CPUs. Included is standard Quake and Quake World

(server and client). The game may be controlled by a GUI.

Quickstart without using the GUI (you need to have a valid "id1"

directory containing the Quake data files in the current directory):

AGA systems:

stack 500000

quake68k -nostdout -aga

CyberGfx/P96 systems:

stack 500000

quake68k -nostdout -cgfx

The QW client (qwcl68k) is started with the same options. For more

informations, options and hits, please read the QuakePPC.guide (yes,

even when it's called QuakePPC, most informations are valid for the

M68k port too :).

CONTENTS

quake68k standard Quake executable for 68040/060 systems

qwsv68k QuakeWorld server for 68040/060 systems

qwcl68k QuakeWorld client for 68040/060 systems

Quake68k.readme this file

QuakePPC.guide the AmigaQuake documentation in Multiview format

Quake_GUI.info the GUI

qgui

quakegui.wizard

REQUIREMENTS

AmigaOS 3.x and a full 040 or 060 CPU (+FPU) with AGA or a

graphics board (either CyberGfx or Picasso96). 16 or better

24MB RAM. wizard.library for the GUI.

A 68060 with a fast memory interface is strongly recommended. You

won't have much fun playing Quake on a stock A4000/040.

INSTALLATION

Copy all files into your Quake directory, which contains the

Quake data files in "id1".

Copy the contents of libs to LIBS:. The wizard.library is for

the GUI only.

BUGS

Still too many to be listed here, but hopefully some less than

in the last inofficial releases. :)

Note: I will be on holiday until the 1th of July, so please send

all mails concerning standard Quake/QW to Steffen Häuser

during that time.

THANKS

- id-Software, for releasing the Quake and QW source under GPL.

- Steffen Häuser, for his help to port Quake and QW (for example

ChunkyPPC, P96-PiP, CD-Audio, Joypad, Joystick, etc..) and for

writing the QuakePPC.guide.

- Massimiliano Tretene, for the GLQuake port, using MiniGL and Warp3D.

- Martin McKenzie, for the nice GUI.

- Volker Barthelmann, for fixing hundreds of compiler bugs during

the last months of porting Quake.

Frank Wille 21-Jun-2000 [email protected]

---------------------------------------------------------------------

PPC desc:

Short: Quake and QuakeWorld ports for Amiga PPC

Author: [email protected] (Frank Wille), [email protected] (Steffen Häuser)

Uploader: [email protected]

Version: 1.0

Type: game/shoot

Requires: PowerUp or ppclibemu, AGA or CyberGfx, Quake data files

DESCRIPTION

This is an Amiga port of id Software's famous 3D ego-shooter "Quake",

for PowerUp. Included is standard Quake and Quake World (server and

client). The game may be controlled by a GUI.

Quickstart without using the GUI (you need to have a valid "id1"

directory containing the Quake data files in the current directory):

AGA systems:

stack 500000

quakePPC -nostdout -aga

CyberGfx/P96 systems:

stack 500000

quakePPC -nostdout -cgfx

The QW client (qwclPPC) is started with the same options. For more

informations, options and hits, please read the QuakePPC.guide.

CONTENTS

quakePPC standard Quake executable for PowerUp

qwsvPPC QuakeWorld server for PowerUp

qwclPPC QuakeWorld client for PowerUp

QuakePUp.readme this file

QuakePPC.guide the AmigaQuake documentation in Multiview format

Quake_GUI.info the GUI

qgui

quakegui.wizard

REQUIREMENTS

AmigaOS 3.x and a PowerPC running under PowerUp (ppc.library V46,

emulation under WarpOS will work too) with AGA or a graphics board

(either CyberGfx or Picasso96). 16 or better 24MB RAM.

wizard.library for the GUI.

INSTALLATION

Copy all files into your Quake directory, which contains the

Quake data files in "id1".

Copy the contents of libs to LIBS:. The wizard.library is for

the GUI only.

BUGS

Still too many to be listed here, but hopefully some less than

in the last inofficial releases. :)

Note: I will be on holiday until the 1th of July, so please send

all mails concerning standard Quake/QW to Steffen Häuser

during that time.

THANKS

- id-Software, for releasing the Quake and QW source under GPL.

- Steffen Häuser, for his help to port Quake and QW (for example

ChunkyPPC, P96-PiP, CD-Audio, Joypad, Joystick, etc..) and for

writing the QuakePPC.guide.

- Massimiliano Tretene, for the GLQuake port, using MiniGL and Warp3D.

- Martin McKenzie, for the nice GUI.

- Volker Barthelmann, for fixing hundreds of compiler bugs during

the last months of porting Quake.

Frank Wille 21-Jun-2000 [email protected]

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