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Unreal Tournament 2003 - Hopscotch

It's a prototype for a concept: hopscotch in UT...

Unreal Tournament 2003 - Hopscotch

It's a prototype for a concept: hopscotch in UT. There are some rules to make it more fun, so be sure to read the readme.txt

And give feedback! :-)

Unreal Tournament Hopscotch

A new multi-player level for UT2004.

The reason: it's just something different!

RULES:

1. Choose the first person to hop the board (the hopper). Everyone can go; take turns!

2. The hopper fires a grenade (secondary attack) and when that grenade goes off, his turn starts. This is also when the other players can open fire!

3. The hopper must jump from square to square IN ORDER.

4. If you touch a black line, you die. If you're too slow, everyone else will shoot you and you'll die. If you die, you've lost your round. Touching the black numbers is OK.

5. If you don't die... if you reach the 10th square and get the shield powerup, you win your round!

6. Keep playing until you're tired... whoever gets the shield the most times is the over-all winner!

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