Medal of Honor AA - SH: FLOT's Berlin Mod

File Info: Medal of Honor AA - SH: FLOT's Berlin Mod

Title:
Medal of Honor AA - SH: FLOT's Berlin Mod
Author:
GrössKopf
Created:
12/23/2004
Updated:
12/23/2004
Downloads:
 
Also known as:
Medal of Honour: Allied Assault, MoH: Allied Assault
User Rating

/5.0

Description: Medal of Honor AA - SH: FLOT's Berlin Mod

A modification to the Berlin map. Includes spawned items and the ability to call in air strikes, artillery barrages and to control the radar station in TDM mode.


FLOT's Berlin mod v1.2 - Readme file
=======================
Thank you for downloading my first publicly released mod!

Contact info:

email: admin@flotserver.net
url: www.flotserver.net
AIM: MOHAAFLOT
MSN: GrossKopf

What's different about this Berlin?
1. You'll notice a storm is brewing. Lightning flashes and thunder rumbles.
2. The airstrike switches are active, as is the radar station. Players can call in and stop air strikes, just like in the TOW mode, but without the other objectives.
3. I added burning tanks near the two spawns
4. Added a burning, crashed jeep near the flak cannon
5. Added a burning, destroyed car near the AA gun
6. Added banners to the radar station and the archway
7. Added barbed wire to the bridge and the path leading from the AA gun to the flak cannon. This makes it more of a challenge to move between the different sections of the map

Installation:

1. Put it in your server's mainta directory and restart your server. If you use other map mods that mod Berlin (which is unlikely), you will either have to cut and paste them together, or just rename the FLOT Berlin mod file so it's listed last in the server's directory. For example, if you have a Berlin mod called zzzzzz_berlinmod.pk3, either rename i to zzzz_berlinmod.pk3 so it's listed before FLOT's Berlin mod or rename the FLOT Berlin mod to zzzzzzz_flotberlin.pk3.

If you need any help, feel free to email me.

Updates:
6 November 2004 - Some bugs were fixed. Just extract this over the old file.
15 December 2004 - I cleaned up the mod so that the switches will only be active in TDM/OBJ, not in FFA. I also corrected the IP address of the server. I also removed some of the smoke.

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