Download BF 1942 - Arsenal v0.326 Filename: arsenal.zip Author: Odanan (odanan@ubbi.com.br) Size: 38.8 MB Created: 12/9/2004 Updated: 12/9/2004 Downloads: Also known as:
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BF 1942 - Arsenal v0.326 Details
Arsenal has focus on the hand weapons. Each nation will use their own small arms. Arsenal also introduces a new army, the Brazilian Expeditionary Force (FEB).
ARSENAL MOD v0.326 for Battlefield 1942
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by Odanan (odanan@ubbi.com.br)
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Arsenal has focus on the hand weapons. Each nation will use their own small arms.
Arsenal also introduces a new army, the Brazilian Expeditionary Force (FEB).
Objectives of the Mod: Realism, Gameplay, Teamwork, Historical Accuracy AND Fun.
INSTALL:
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You need the expansion Road to Rome AND the Battlefield 1942 version 1.6 in order to play Arsenal mod.
Just unzip into the "Battlefield 1942/Mods" folder. Carefull! You don´t need to replace any original file from the game to use this mod.
- Added Artillery Call for the Officer class.
- Flamethrower backpack now explodes when shot.
- Added Lugger for the german Officer (model and texture from BF 1918).
- Changed the classe´s menu selection order. Now it is: 1) Support; 2) Rifleman; 3) AT / Assault / Sniper; 4) Officer; 5) Engineer / Sapper. Pretending to make a 6 classes menu.
- Added japanese cap from the BG 42, with little editing.
- Changed the Tekidan model for the knee-mortar of the FH.
- Fixed shad of several models.
- Added french Officer´s hat (model and texture from BF 1918, fixed by me);
- Added german satchel (model and texture from FH).
- Added Ruby pistol for the french (model and texture from BF 1918, icon made by me).
- Added the Mas 36 french rifle. (model made by me, based on several other rifles).
- Added multilanguage support for the new weapons and kits.
version 0.325 (07/11/04)
- Map Operation Market Garden is now working on multiplayer.
- Flamethrowers working perfectly (added smoke, effect area and new sound, recorded by me). Careful when using it at close spaces!
- Added the shotgun Winchester 12 (model made by me based on the Auto 5 from the SWoWW2 expansion and the Remington from the BF Vietnam). It was used by the americans and specialy by the canadians.
version 0.324 (30/10/04)
- Added a new AT weapon for the Japonese: the Tekidan (model based on the Light Of The Rising Sun mod; new codding and animation).
- Added several new weapon icons (Tekidan and Mas38 made by me).
- Lots of changes on the kits.
- Fixed animation for the Piat.
- Added Mas38 smg for the french Officer (model from FH). Trying to fix the animation.
- Edited some textures (including the Type 97 grenade).
- Fixed the position of some models, like the french helmet.
version 0.323 (26/10/04)
- Fixed the texture bug for the G-43 rifle.
- Created a new backpack dropped by the Rifleman.
- Support classes does not have the medkit anymore (for balance of the game).
- Increased the rate of fire of all bolt action rifles.
- Added 2 kinds of Flamethrower, one for the Axis and one for the Allies (models from BF Vietnam WW2 mod).
- Added flamethrower weapon icon (from Action Battlefield, with little changes).
- Added fuel icon for the flamethrower ammo icon (from Finn Wars, with little changes).
- Flamethrower class added in the levels: Stalingrad (german) and Invasion of the Phillipines (american).
version 0.322 (17/10/04)
- Added Mills grenade for the british (model from FH).
- Added RDG33 grenade for the russian (model from FH, animation fixed by me).
- Added Type97 grenade for the japanese (model from an old and fine mod: Soldier9s, ammo icon and new animation made by me).
- Added some new textures (mostly from the FH).
- Added new model for the Mosin-Nagant rifle (model from Eve of Destruction).
- Fixed animation for the SVT-40.
version 0.321 (10/10/04)
- After long vacations, back to work.
- Changes on the precision of the weapons.
- Some changes on the kits.
- Map Operation Market Garden in now with the British, as it was in the real battle (why the EA/Dice made it with the Americans?).
version 0.32 (27/09/04)
- Added Satchel (model from FH, ammo icon fixed by me).
- Added Geballte (model from FH, ammo icon and codding fixed by me).
- Added Katana (model from FH, weapon icon from BG).
- Added Greasegun (model from FH, weapon icon fixed by me).
- Started making a good flamer, with the model from BF Vietnam.
- Comming soon: lots of other stuff.
version 0.311 (19/09/04)
- Changed position of the kits Officer and Support.
- Corrected animation and handling of the Piat.
- Started working on the french MAS 38 SMG.
- Added some new textures.
- General bug correction.
version 0.31 (12/09/04)
- Added Co-Op for the map Invasion of the Philipines.
- Added bayonet attack for the Arisaka rifle (model from the FH, code and animations by me).
- Added scope to the FG-42 (model and code OK).
- Start working on the G-43 rifle without scope, for German Elite Riflemen (still having some problems with the texture).
- Start working on the SVT-40 rifle (model from FH), for the Russian Assault (problems with the reload animation).
- Increased the number of grenades for all Riflemen by 1 (now its 4 grenades).
- Correted the K 98 rifle AI.
- Fixed all Officer's kit icons.
- Added medkit for all Supports (except for those with the MG-34).
- Fixed all SMG´s rate of fire.
- Fixed some hand weapons's sounds.
- Added 2 new weapon icons (G-43 without scope and FG-42 scoped).
version 0.3 (27/08/04)
- There is no need to have the Secret Weapons expansion installed to play Arsenal anymore. Beside this, if you have the SW, you can play all their maps (!).
- Added Co-Op for the map Liberation of Caen.
- Added Type 100 japanese smg (model from BG-42, animation fixed by me).
- No more modifications on the vehicles (ask me why).
- Full compatible with several famous maps, as the "All Roads Lead to Rome" map pack (soon I will give a full list).
- Still waiting for some good soul to record the voices of the brazilians.
- Revision on the damage versus vehicles of several weapons.
- In the next versions: weapons of the Bf Vietnam and the mod WW2 for Bf Vietnam!
version 0.294 (06/08/04)
- Fixed animation of the TT-33 pistol.
- Some new icons.
- Improved support for some maps.
- Russian tank T-34 with one more crew member.
version 0.293 (28/07/04)
- No tanks for Berlin and Stalingrad maps.
- New weapon: TT-33 russian pistol, taken from Battlefield Vietnam.
- All compatible maps now have the Arsenal mod icon.
- Start working to get some weapons from the BF Vietnam.
- Little changes in Battle of Britain map.
- Some new minimap icons.
version 0.292 (17/07/04)
- Changed map Battle of Salerno to support brazilian army. (just for testing, the brazilian wasn´t really there)
- New brazilian skins and icons.
- Start working on Co-Op for the map Liberation of Caen.
- Changed Berlin german kits and skins (SS skin).
- Added M1 Carbine (model and animation from FH) for the US marine Engineer and for the brazilian Assault.
version 0.21 to 0.291 (14/07/04)
- Added PPSh russian smg (model and animation from FH).
- Added Springfield03 and Springfield03A3 american rifles (model and animation from FH).
- Added the japanese rifles: Arisaka and Arisaka scoped (model and animation from FH).
- Added Enfield Nº2 british revolver (model and animation from FH).
- Added Nambu japanese pistol (model and animation from FH).
- Added the american M1 Carbine. Still working on the animation (model from FH).
- Added Piat for the british Anti-Tank (model and animation from FH).
- Added MG-34 machinegun for the german Support (model and animation from FH).
- Added Panzerfaust for the german desert AT (model and animation from FH).
- APCs now work as spawn points.
- Changed values of the colision damage.
- Started to test the map "Battle of Montese" by Gato Chinês.
- Brazilian army almost finished. Working on voices in portuguese.
- New class combinations for several maps.
- Fixed names for the Hellendoorn map.
- Several new menu icons.
version 0.2 (22/06/04)
- Support for Secret Weapons maps.
- Added weapons from Secret Weapons expansion.
- Added menu icon for Mosin-Nagant and Mosin-Nagant scoped.
- Changed several classes.
- Map Market Garden modified to support the Canadian Army (just for testing).
- Map Monte Castello (custom) modified to support the Brazilian Army.
- Balanced tickets for the maps Husk and Market Garden.
version 0.1 (18/06/04)
- Support for Road to Rome maps.
- Added Mosin-Nagant rifle and Mozin-Nagant scoped for the Russian army (model from Finn Wars).
- Balanced all the classes. Now the basic kits are: Rifleman, Support, Anti-Tank, Officer and Engineer. Special classes: Sniper and Assault.
- Increased by 60% all infantry weapons damage.
- Added weapons from Road to Rome (No4 bayonet, K98 bayonet and sten smg)
- Started support for the Brazilian army.
- Changed damage from several weapons (machine guns, bombs, grenades, etc.).
- Added 1 extra crew for the tanks (still working on it).
- Light machine guns and assault-rifles harder to aim.
- Blood.
- New sounds for several weapons.
- Lots of little changes.
Credits:
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- General codding, menu and class icons, some models and textures, art and lots of beta-testing: Odanan.
- Model, texture and icons of the new weapons (PPSh, Springfield, Arisaka, Nambu, Nº 2 revolver, M1 Carbine, MG-34, Panzerfaust, SVT-40, Piat, Katana, Greasegun, Geballte Ladung and Satchel) and kit parts (new caps and helmets): Forgotten-Hope team (they are the Model Gods).
- Mosin-Nagant rifle, model and texture: by EOD team.
- Textures for the brazilian vehicles (Priest, Willis and APC) and flag: Mijado.
- Brazilian flag icons, edited textures of some kit backpacks: DarkHawk.
- Brazilian texture for the Greyhound: DarkHawk and Odanan.
- TT-33 russian pistol from Battlefield Vietnam, adapted by me to fit the mod.
- Type 100 smg model and texture: BattleGroup 42 (animation fixed by me).
- Research and Beta-Testing: Zero-Killer.
Bugs:
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- Reported crash when some Co-Op maps are running and another human player connects. 01/11/04: fixed the bug in all maps except the Invasion of The Phillipines. If you are going to make a server, avoid this map in the Co-Op mode.
- Only a few maps are shown in dedicated server. 01/12/04: Starting to fix the bug. In the next update it will be finished.
- Officer are avoiding to fire with their SMGs. Don´t know why.
Special thanks to:
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- Zero Killer (jonathan3009@msn.com), Dioges (fernandodiegorey@hotmail.com), JawPoison (augusto.lauar@uol.com.br), Soldado_di_Chumbo (digaosn@hotmail.com) and Mercenary (padre1516@hotmail.com) for supporting the mod.
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