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Max Payne 2 - Kung-Fu Mod

Download Max Payne 2 - Kung-Fu Mod
kungfu_10.zip
8.7 MB

File Info: Max Payne 2 - Kung-Fu Mod

Title:
Max Payne 2 - Kung-Fu Mod
Author:
Tommi Saalasti a/k/a Froz
Created:
9/27/2004
Updated:
9/27/2004
Downloads:
 
User Rating

/5.0

Description: Max Payne 2 - Kung-Fu Mod

Kung-Fu for Max Payne 2 is a martial arts mod that features a real hand-to-hand combat mode including, kicks, punches, aerial dodges, jumpkicks, backflips and frontflips.


Kung-Fu modification for Max Payne 2
------------------------------------

Installing and running:
-----------------------

Unzip the kungfu10.mp2m file to your Max Payne 2 folder. Start the
game (developer mode recommended, see "Main Menu, Level Selector") and
select kungfu10 from the mods dropdown list and hit play.

Main Menu
---------

Kung-Fu Tutorial - Practice moves and fight enemies in this dojo map.
Time Attack - Punch the bags in time to advance to the next levels...
Level Selector - Play any Max Payne 2 level with Kung-Fu. Developer mode is required
to equip Kung-Fu. Start MaxPayne2.exe with the parameter -developer
"MaxPayne2.exe -developer". Ingame toggle console by pressing the
button left from "1". Type "getkungfu" or "coder".

How to perform the moves?
-------------------------

There are 2 "move sets". First set is executed by being still and tapping a direction
while also pressing the shootdodge button. The other set is executed by being in move,
tapping a direction while pressing shootdodge button. Moves:

STILL:

up = forward kick combo
upright = roundhouse
upleft = roundhouse2
right = legsweep
down = med. kick + high kick combo
left = cartwheel

IN MOVE:

up = flykick/jumpkick
upright = butterfly kick
upleft = aerial roundhouse
left = cartwheel
down = backflip
downleft = backflip to left
downright = backflip to right


If you fall a certain height you will pound the ground with a powerfist.

Credits
-------

Thanks goes to Kenneth Yeung for inventing the original KungFu system for Max Payne.

Froz - Animations
Froz - Coding
Aztec - Player model
Froz - Mapping
Froz - Menus etc.

Suggestions, comments etc. go to rautakuoro@hotmail.com


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