Star Trek Armada -STv.SW Master crossover mod Details
Armada 1 Master CrossOver Mod is based on the Armada 1 STvsSW (star trek vs star wars) 18 playable races for A1 and they can all be played against each other without limiting your choices through a tech tree build list limiting your choices to 4 races per game.
1 - Installation
simply over write all of your files with those contained in this zip file…unzip it to your main armada directory. This mod is intended for you to have the original Armada game with 1.2 patch installed, then the STVSSW mod with patches applied through version 1.21, then use this mod to overwrite the included files.
2 – Game Play
(the ~ marks which race the computer’s AI will select to play as)
The Rebels race slot is the forces of Dominance and include:
Borg
~Imp
Earth Alliance
Nephelim (wing commander)
Yuuzhan Vong
The Federation race slot is the forces of Order and include:
Rebels
~Fed
Minibari
Border Worlds (wing commander)
Andromeda Systems Commonwealth
The Klingon race slot is the forces of Honor and include:
~Klingon
League of Non-Alligned Worlds (has B5)
Confederacy (wing commander)
Gorn Confederacy
The Empire race slot is the forces of Chaos and include:
Romulan
~Shadow
Dominion
Ferengi
3 - Disclaimer and Legal Information
I CANNOT be held responsible for any consequential damage to your system. If you download and install this mod, you do so at your own risk. The material in this mod is NOT made or supported by either Activision, Paramount Pictures, Lucasfilm Ltd. or LucasArts Entertainment Co. in any way, shape or form. No copyright infringement is intended to any of the above companies shown and no profit is made from this mod other than the public’s satisfaction of our work. All Star Trek ships, logo’s, names and statistics are property of Paramount Pictures. The game Star Trek Armada is an Activision product. All other ships, logo’s, names and statistics are property of Lucasfilm Ltd. and LucasArts Entertainment Co. and other respective companies.
Known issues: a few buttons may be missing or may look blank - the same with some wireframes, but the mod is functional
NOTE…only the default tech level works…other tech trees may be built in the future, but so far only 1 tech tree for this mod exists.
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