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Soldiers: Heroes of World War II v1.28 Patch

This is a patch for Soldiers: Heroes of World War II...

  • Category Action
  • Size 160.6 MB
  • Program by Codemasters

Soldiers: Heroes of World War II v1.28 Patch

This is a patch for Soldiers: Heroes of World War II bringing the third person action tactical game up to version 1.28. Read below for all the details on the patch.

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Soldiers: Heroes of World War II v1.28 Readme

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Multiplayer

- GameSpy Arcade support

- All Seeing Eye support

- Combat multiplayer - 5 new game modes: Deathmatch, Assault, King of the Hill, Battle Zones, Escort

- 12 new maps added for combat multiplayer

- Purchase MP units with money and command points (CP)

- Many new infantry and vehicle units

- New server set-up options for all game modes and MP performance settings

- Invisible enemy units will now appear when they are heard by alied units

- New on-screen frag info

- Improved fog-of-war performance

- Player can place "recon arrows". Visible to all team members in multiplayer mode (hot key: ctrl+p)

Game speed improved

- Generic rendering code improved

- Particle rendering speedup

GUI improvements

- Inventory

- Item placement auto selection

- Inventory sorting (if item can't be placed in current inventory layout)

- Added weapon skill indicator (yellow dots on weapon image section of GUI)

- Game speed selection dialog, called by slowdown key: default BACKSPACE (single player only)

- Auto text formatting in objectives and intro/outro

- Fonts now antialiased

Gameplay

- Melee attacks now work on prone enemies

- Soldiers are now able to pick items up from a prone position

- Bazooka infantry can now run with weapon equipped

- The mine detector now works by equipping (there's no need to press "USE" button")

- Mines will now detonate from nearby grenade and HE explosions

- Changed bazooka rocket penetration logic and fly path

- Soldiers can use items (dynamite, matches, sniper cover, resuscitation kit) while prone

- Inventory auto sorting improved

- Improved land detection for boats

- Items can be picked up in shallow water

- Weapon burst stops after reload

- Added option to turn off auto aiming on tanks (in Options/Game)

- Added option to turn on fog of war in single player mode (in Options/Game)

- Added more allied rifles

- Added hollow-charge ability to bazooka rounds

- Now it's very hard to kill soldier with bazooka

- Lowered bazooka armour piercing value

- Increased rate of fire for rifles (no changes for sniper rifles)

- Increased grenade throwing speed

- AI for user units improved

Engine

- Enabled hardware sound mixing

- Added option to turn hardware mixing off (in Options/Audio)

Other bug fixes

- Fixed flashing hand issue when soldiers’ reloaded/equipped weapons

- Fixed soldier unable to move in RTS mode in co-op multiplayer

- Fixed various out of sync errors in multiplayer

- Fixed occasional hang when changing profile

- Fixed hang when auto loading deleted profiles

- Fixed auto assign issues

- Fixed keyboard stops responding issue

- Tweaks to single player game

- Many other minor bug fixes

Note: Increasing the default levels for Command Points and money when setting up a game may lead to detrimental performance, as this will allow players to purchase more infantry and vehicles.

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