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File Info: Ariadat
Title:
Ariadat
Author:
Alan Ruiz
Created:
7/2/2004
Updated:
7/2/2004
Downloads:
Description: Ariadat
A Quake single player level in the tradition of e1m2-e1m4 featuring tight combat at a brutal pacing.Title : Ariadat
Filename : Ariadat
Author : Alan 'HeadThump' Ruiz
Email address : alanr643@msn.com
Additional credits : Bengt 'AquiRe' Jardup -- for his tremendous help and insistance that I fix that fubared hull. Underworldfan (your name isnt listed on the func_board so I'll respect your privacy) for testing it out for me. LTH for making a generous offer of time that due to e-mail borkage reasons I didn't take you up on. John Fitzgibbons for the very useful FitzQuake. Also regards to the Speedmapping
Man, Scampie
* Play infomation *
Single player : Yes
Co-op : No
Team Fortress : No
C-T-F : No
Deathmatch : No
Skilllevels : Yes easy (89 monsters) hard (112)
New anything : All old
* Construction *
Base : From Scratch
Editor Used : GTKRadiant 1.3.11
Build time : over the span of three months
Compile machine : Pentium 3 733 Mhz
QBSP : TxQbsp
Light (extra) : Light -extra4 -soft
Vis (full) : fully vised
All tools (http://user.tninet.se/~xir870kare) from the remastered work of Bengt Jardup
Textures : Id, Armagon, and small ammounts of Ikwhite and Ikblue
Bugs : Tested extensively in FitzQuake and GLQuake. It crashed in the latter on one
ocasion at a trigger_once location, but has not done so on any test since.
Don't look at the water seems too hard, some of it is ugly, and my aesthetic choice of scaling bugs a certain someone, but rest assured this is last level I'll do in that particular mode.
* Additional info *
Description:
A brand spanking new level in the tradition of e1m2 through e1m4. Some brutal combat, but there is plenty of ammo and most areas have a built in means of eliminating the monsters swift and easily.
Included in this .zip file:
ariadat.bsp
info.txt
Author info:(optional)
If this baby goes over well, I plan to make more levels for your pleasure.
If this little pisser does not go well, I plan to make more levels for my
personal edification.
* Installation *
Unzip ariadat.bsp to quake\id1\maps\. Run Quake, hit ~ (tilde, the key to the left above TAB,) and type in 'skill' for skill selection (1 -easy, 2-4 (in the case of this map) hard) the type in 'map ariadat'.
Tips for other mappers:(optional)
The below wasnt written by me but seems adequate for the purpose it is employed.
Disclaimer : I assume no responsibility for anything of any sort
in any way, shape, or form,for any screw-ups
or even minor inconveniences this level causes you,
, nor any other person,living or dead -- that you
have or will ever have any contact with in even the
slightest form.
This level has been tested and tested, so it shouldn't
mess with your computer or anything else remotely
associated with it (exept maybe your social
life). But if it DOES, then too damn bad. Don't come
cryin' to me. It must be something YOU did.
* Copywrite stuff *
This level may be included in any format such as disks, cds on the front of
magazines BBS and other stuff i can't think of AS LONG AS THIS TEXT FILE IS
SUPPLIED WITH THE LEVEL IN ITS ORIGINAL FORM WITH NO ALTERATIONS WHATSOEVER. OK?
This file is provided by the author "as is", and any expressed or implied
warranties, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose are disclaimed. In
absolutely no event shall the author be liable for any direct, indirect,
incidental, special, exemplary, or consequential damages (including, but
not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on
any theory of liability, whether in contract, strict liability, or tort
(including negligence or otherwise) arising in any way out of the use of
the information herein contained, even if advised of the possibility of
such damage.
Conditions of distribution:
This map may be distributed providing:
(i) That it remains wholly unmodified and that this text file is also provided
and is unmodified
(ii) That it should be distributed as to no cost to the recipent such as through
stupid "pay for levels that cost nothing" compilations.
(iii) That the copywrite notice and diclaimer remains intact
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