menu
menu

Pergamon Museum v1.1

This is the newest and last version of PergamonMuseum...

  • Category First Person
  • Size 12.4 MB
  • Program by Ruurd van de Zedde (Mr.Skillz)

Pergamon Museum v1.1

This is the newest and last version of PergamonMuseum. It supports all gametypes. See readme-file for newest features!

"Pergamon Museum" - map for "Call Of Duty"

VERSION 1.1

====

Play Information

====

Game: COD

Type: Multiplayer

Gametypes: Deathmatch

Team-Deathmatch

Search & Destroy

Retrieval

HeadQuarters

Behind Enemie Lines

Tested on: COD MP 1.3

Players: 2 to 64

====

Installation of the map

====

Please copy the included "PergamonMuseum_v1_1.pk3"-file into the folder:

...[where_you_installed_cod]...\Call of Duty\Main\

====

Designer-Information

====

Name Of Designer: Ruurd van de Zedde (nickname: Mr.Skillz)

E-Mail: [email protected]

Location: Holland

====

Map Features

====

Name of Track: PergamonMuseum_v1_1

Date of release: 31.03.2004

Version: 1.1

PK3-size: 13.151.520 bytes

Convertion-time: 12 days

Supported gametypes: Deathmatch

Team-Deathmatch

Search & Destroy

Retrieval

HeadQuarters

Behind Enemie Lines

Other features: 200+ Breakable Windows and 150+ Ladders,

2 Fire-sources,

12 custom Sounds,

and 28 Custom Textures (Incl. Layout- and Start-Image).

====

Added fearures since version 1.0

====

Better layout of 6 small rooms, more variation.

Extra corner where Russians will spawn (So now there are 2 broken walls).

Addition of 32 torches all over the map.

All railings now have extra fancy texture.

Four more ladders to get to 2nd floor.

More variation in textures for pc-screen.

Addition of a ladder in Control Room.

A tunnel is now located below building with 3 entrances to go faster to the entrance.

====

Greetz and Thanx

====

[[[ General Death ]]]

for the breakable windows tutorial,

[[[ Balr14 ]]]

[[[ OutlawAceSniper ]]]

[[[ all other TMT-dudes ]]]

for helping me with COD-radiant stuff,

[[[ MMS Wyatt Earp ]]]

for those wicked tutorials and advise on things related to the 'flare compile process',

and ofcourse:

[[[ 1stIR-clanmembers ]]]

for testing the beta-version and giving me advise on how to change the map.

====

Rights

====

Copyright 2004 by Ruurd van de Zedde, the file itself, in its ORIGINAL STATE, may be FREEWARE!

Call of Duty is Copyright 2003 ACTIVISION

All original and composed textures or assets in this level remain property of the sources respective owners.

You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc)

Top 3 Pergamon Museum v1.1 Alternatives

DM701 Map

DM701 is a beta map for Call of Duty...

Power Plant Beta 0.3

Try out a Power Plant based map from Turkey that supports DM...

MP Hollenberg

This is a map which may not be historically correct but...

Recommended Software

ExpensAble

Gain better control of your bottom line in business by using this automation tool suite

Amazon Timestream

Powerful cloud database system for IoT operations; runs on Amazon Web Services instead of servers

Newforma Project Center

A project information management system designed for simplifying processes and allowing for easy auditing