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Surprise! Mod

Surprise is a PS07 minimod that features all the HL weapons...

Surprise! Mod

Surprise is a PS07 minimod that features all the HL weapons that can have different "modes". Any version of HL works.

*** SURPRISE! MOD 0.4 ***

by Raxel ([email protected])

*** Installation ***

Unzip this file to half-life/surprise/ (only server needs the file)

*** commands ***

addbot: add a bot.

botdontshoot 0/1: enable/disable bot's shooting

feigndeath: feign death (with fake death message)

wepspecial: select weapons'f firing mode, ammunition, etc

*** cvars ***

lots of them(most of them accessible in advanced option menu)

*** weapon changes in Surprise (from original DM) ***

crowbar: primary power up(Wall damage)/secondary added(hook)

_Changes in 0.4_: Added 'boomerang mode" primary swing/secondary throw

glock: primary:semi-auto fire/secondary: fast fire

change in 0.3:bullet type now selectable AP, dart, caltrop

python: primary:semi-auto fire/seconary:toggle zoom / bullet type:HE,poisonous,Liquid nitrogen

mp5:

(machinegun mode)

primary:fire speed increased(max 2x)/hold secondary fire to fire many grenades at once(up to 6 grenades)/

hold primary+secondary fire to fire timed grenades.

you can load up to 100 bullets(reload twice)

(sniper mode)

primary:semi-auto fire/secondary:toggle zoom

_Changes in 0.4_:

(railgun mode)

primary:fire /secondary:toggle zoom

shotgun:

(buckshot mode)primary:semi-auto fire/secondary:Full auto fire(full clip)/primary+secondary:burst(4 shells)

(explosive buckshot mode)primary:fire(narrow choke) secondary:fire(wide choke)

(explosive slug mode) primary:explosive slug semi-auto fire/secondary:load pipebombs /remote detonate

crossbow:primary changed(3 bolt types)/zoom speed& fire speed increased /bolt type:napalm, nerve gas, multi AP

rpg:(recoilless)primary:fire/secondary:toggle zoom

(homing missile)primary:fire/secondary:toggle zoom/aiming at enemy to lock-on

(nuke)primary:fire nuke/secondary:fire tv-guided nuke.

tau:(beam mode)primary faster beam:/secondary:unchanged/primary+secondary:supercharge

release primary button after fully supercharging: fire mini black hole

release secondary button:fire hi-powered beam

(pulse mode)primary:fire bouncy plasma beams/secondary: fire spiral plasma beams

egon:primary unchanged/secondary:flamer/primary+secondary:Short taser

_Changes in 0.4_:

(Charge mode)

primary:Shoot BFG ball/ Secondary: Shoot shockwave ball/Primary+secondary:Shoot penentrating BFG ball

hornetgun:primary:fire unguided missile/secondary:burst fire 4 homing minimissiles

_Changes in 0.4_:

(Gravity Deflector mode)

primary:suck in(hold)/blast(release) secondary:generate gravity barrier field

grenade:primary:throw gren (detonates when hit on player)/secondary:MIRV

_Changes in 0.4_: Grenade types:Fragment, MIRV, Flashbang, Concussion, Freeze, Nervegas

satchel:primary:MIRV satchel/secondary(use 5 satchels):Nuke detpack with spy cam(hold 2nd fire: cam change)

_Changes in 0.4_:

Satchel types: Triggered/5 sec timed/20 sec timed/Kamikaze/Proximity fused/Nuke detpack with spy cam

tripmine:primary: same/secondary:IR-beam tripmine

_Changes in 0.4_:

(Turret mode)

Turret types:mini sg, machinegun sg, chaingun sg, beam sg, laser sg, rocket sg

(Laser designator mode):Air raid, close support, reinforcement (need LARGE space)

snark:primary tamed snark/secondary: throw snark nest. guess what will come out of it :]

_Changes in 0.4_

Spawnable monster list

Snark (paralyzing)

Toad (poisoning)

Headcrab (Zombie-fying)

Bullsquid

Friendly

Kingpin

Garg

Bigmomma

Tentacle(need LARGE space)

*** item changes ***

jumppack powered up(now jetpack)

health/armor limit is now 200

_Changes in 0.4_

5 types of powerups(Quad, Regeneration, Invisibility, Powerarmor, Adrenaline)

*** miscs ***

now you can gib corpses

scientists added (for fun!)

model-specific pain sound added

_Changes in 0.4_

Some new death effect(burning, freezing, etc)

happy fragging! if you find any bug or crashing please email me :]

[email protected]

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