Sullen Domain
There are no health and power-ups in this level...
- Category First Person
- Size 232.8 KB
- Program by Reviver
Sullen Domain
There are no health and power-ups in this level. This is designed so the player with greater overall skill gets more frags, yet also allows less experienced players a fair shot at taking down pros by not allowing anyone to collect bonuses.
Explanations: There are no health and power-ups in this level. This is
designed so the player with greater overall skill gets more frags, yet
also allows less experienced players a fair shot at taking down pros by
not allowing anyone to collect bonuses.
To open the doors, touch the handle. The contact of the very tip of
your weapon is about the right range. Beware: the doors open and
close very quickly. Fast reflexes earn your exit and entrance.
Yes, you have to jump up the crate steps. This was done so you will
make lots of noise, alerting other players you are getting the Grenade
Launcher, gathering ammo or trying to spy/stalk or snipe.
The hole near the east warehouse entrance is entered best by walking
into it. Experiment until you find a technique that works for
you.
Warnings: Playing this level in gl mode breaks many lighting effects,
such as the dark area under the bridge. glQuake might light it slightly
using the "Doom" visual effect, when I envisioned a constant pitch
black area. glQuake also doesn't use the "extra" lighting option, which
the area inside the warehouse depends so much on. If you use
glQuake, you're going to miss out.
I didn't put any damage sectors or a teleport over the
surrounding wall, so if you get back there alive, you're stuck unless
you kill yourself.