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Ambush At Checkpoint Delta

Download Ambush At Checkpoint Delta
dc_ambush.zip
11.6 MB

File Info: Ambush At Checkpoint Delta

Title:
Ambush At Checkpoint Delta
Author:
Goldrush
Created:
1/13/2004
Updated:
2/18/2004
Downloads:
 
User Rating

/5.0

Description: Ambush At Checkpoint Delta

This is a Coalition CO-OP map of a running street battle set in a fictional, modern town somewhere in the Middle-East.


DC Ambush At Checkpoint Delta
===========
A CO-OP map for Desert Combat
============
by GOLDRUSH - Jan 2004.
===========


About:
=====

A running street battle set in a fictional, modern town somewhere in the Middle-East.

During a routine patrol of a supposedly quiet neighborhood, you come under surprise attack from well-armed opposition. As it is a civilian area, armor cannot be brought in until you come under heavy fire. With your humvees destroyed, you must retreat to the southern edges of the city, or try and hold out until the reinforcements arrive.

- This map is for Desert Combat version 0.6
- Primarily a CO-OP map and should be played with 1-2 players as the COALITION forces.
- The UH-60 Blackhawk helicopters have been modified (they are a lot slower) to stop the bots taking them in to the stratosphere. Although you can spawn inside the Blackhawks, they should only be piloted by the bots.
- If it is running slowly, you will need to turn down the number of bots.


Installation:
=====
Unzip the map to your Desert Combat levels folder:
e.g. C:\Games\Battlefield 1942\Mods\DesertCombat\Archives\bf1942\levels


Uninstallation:
====
Manually delete all the files starting with 'DC_Ambush_...' from the levels folder.


Settings:
===

I have an old 1GHz Pentium with a Radeon 9000 video card. My usual settings for this map are:

- 24 bots
- bot ratio of 4 Opposition : 3 Coalition
- 25% CPU on AI
- Medium graphics setting
- 800*600 16-bit resolution
- Low sound setting

It's not pretty, but it is playable.


Bugs & Issues:
====
- Some crashes to desktop. If you are getting this, try turning off SHADOWS in the graphical settings. Apologies if you are getting this :( I'm not sure what is causing it as the crashes appear to be random.
- If you play with many bots, expect major SLOWDOWN especially near Checkpoint Delta.
- Bots may get stuck in places.
- Bots in the Blackhawks do not fire the miniguns (I think they have a narrow FOV so will not shoot unless the enemy are straight in front of them!).
- The bots in the blackhawks seem to have massive turning circles, they tend to take the helicopters off the map.
- Some objects do not have proper collision (e.g. sidewalks, wooden bridges, park benches).



Thanks to the tools & tutorials from the following:
=======

MadBull
Rexman
CoinCoin
Ryan Foss
Arc d'Wraith
and
everyone who has contributed to the BF1942 Wiki.

This map also includes the tunnel mesh and textures from the 'Road to Rome' expansion pack by DICE.

Also many, many thanks to the Desert Combat team for bringing out this incredible mod.


Goldrush, Jan 2004.


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