Chow's Spawn Info

Download Chow's Spawn
Filename: chows_spawn.zip
Author: The ChowMeister
Size: 1.1 MB
Created: 10/29/2003
Updated: 11/13/2003
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Chow's Spawn Details
Monsters that when you kill or damage them summon more to help them defeat you. New spells for monsters and some new monsters.

Updates

- Added new krug dmg spell it takes away from str dex and intell for 100 seconds
- Added graphic effects to krug spells
- Made host only savior spell
- Made host only player dmg spell this will take 100 from your intell dexterity and strength
It will just reduce your health and mana if u don't have this mod in if u do however if u do have it in - you can c the effects of it
- Added graphics to it
- Lol I had to make sure krugs don't drop spell book
- Added comments to monster spells if u have them



- Tried to add blue gom weapons and mons and armor to be compatible .. I think it works?
- Added a whole pile of start locations for Elite EHB Kingdom, ulterean, and regular ehb maps
- Took out god spells for players
- Added more default monsters to map (more to spawn from) 3 or 4 regions have been done more coming)
- Added some specialty monsters check the names before kill them heh heh

Wed sept 12 2003

- Added more gold to inventory (max amount) <=== no more priceless items
- Added more monsters (Named ones) if you have helped test lol some one gets to kill you
- Fixed some mons and town folk's
- Added more display to screen i.e. exp gained and what not
- More default monsters added to the map
- Put monster's in cave as you enter Abandoned Ruins in Grescal


Sept 15
- MAJOR SCREW UP TOTAL REWRITE

- Fixed krug summon now all summons works
- Fixed gresh he now uses fireball spell
- Added graphics to krug summon and krug damage spell
- Removed blue gom spells and mons and armor left weapons to c who has them
- Added more monster spawn's from generator bush's (still testing to c if it works)
- Fixed swamp witch summon (hopefully)
- Summons fixed as well lol many syntax errors (I hate semi colons)
- notice I never put one at the end of each of these lines J
- Monster adds removed cause errors.
- Might have to rebuild stores [from scratch L ]
- Test of chow's revenge spell ...... well reduces health and mana in non mod users till they die
- original level’s of: test char this character had the mod in ......
- unfortunately it just screws up non-modded joiners so they leave any ways J


BEFORE AFTER
lots of red
health:7457 mana:4554 health:3253 max mana:1947:max
STR 160 81
dex 166 85
Intel 160 80
--- --- ---
not 152 152
touched 151 151
"YET" 150 150
150 150
--- --- ---
melee dmg 709-952 85-180
not touched 279-395 not touched
Armor 1273 -8 <====== ya ok live w/this rating J

I'd say it works :) especially since this isn't pvp <=======removed from mod


- removed lots after syntax error's fixed things didn't work: L
- still need mod to play game <=== have to figure out how to make mandatory


----- day end time to play :)

Sept 20

I HATE SEMI-COLONS AND BRACKETS



- mons all work
- generators now create more and different monsters
not just krugs any more
- named monsters are back in :) testers can now be attacked lol
- thinking of seck mage dmg spell takes armor and dmg away for
100 seconds
- reworked stores - will add more later
- lol need a damm spell checker I can't type
- umm added more as well just can't remember what all J
will post it later

version 3.1

- seems I for got to add the spell book mod in the spawn mate
lol <===== took it out
- added regular and vet modes to test we'll c


===================================================================================

sept 22 <======= DAMM I NEED a REAL job

version 3.01.02
- took out spell book mod caused hassles
- fixed store content in most might be a few yet need to be fixed
- redid he generator's lol no more 18 krug magicians coming out
in 5 seconds all summoning (in elite)
- lowered amount of summoned creatures by krug summon spell in
reg vet and elite now 4,5,6 respectably
- changed what monsters appear where at start in some locations
- tried to make krug weapon's magical ones for show -- never worked
- tried to make permanent spell <== NO GO
- added to buff line now more buff's can be seen on the buff line
- added and 5X exp spell lets hope it works <=== ask me
to cast on u if u play in my game (by request only)
not sure it will work but we'll see w/it you get 5x normal exp for a short time like a buff spell
it will show up in the command line
- added run faster increased speed by 1.5 instead of 1 lol
now when u join u can catch up to us faster
- added more but for got what it was
- updates read me <==== DUH

====================================================================================

Sept 24

Version 3.01.041 <=== lol more like version 35 but who's counting

- decreased speed by .25 ish so only a bit faster
- monster generators work great lol a bit crazy now
- increased level’s required to join game it's way hard now
- Most testers are now monsters in the game in and around Elddim ..
look or your self :)
- Works in vet and regular found and fixed no monsters problem
luckily apprentices can't summon early in the game. or a lot of dead noobs
- removed god spells for players just use armor and you'll live.
- spell checked this document lol now you can read it.
- More Syntax error’s fixed still a few to go ….
- Document now in word format -
- added the better buff line at the bottom of screen. Idea came from Kane’s interface,
- Also the 5X exp came from one of Kane’s mods
- The run faster came from the original run fast mod but I slowed it way down
- Expande3d map view I discovered by accident but I like it
- Made details to minimum in the mod as default for better performance
- have a strange error does any one know what [fuel address] is ?
- Fixed unique drops they now work and discovered max for rings
- took generators out of add-on mod for smaller size,
I discovered they aren’t needed by the add-on
- Added more spawn, discovered how to get 3x the spawn from robots
- You now get just about 1 of every kind of Drake from 1 Robot
- Fixed the more than 100% chance error’s
- For some one who is not a programmer I am learning a lot J

Version 3.01.042

- Sorry seems I for got to fix the files in spawn mate as well
- This one works
- Not! had to rewrite it The Add-on that is
- Ok this one has been tested on 3 different machines AND It Works
- This has Spawn from krugs in it and Yes you can host with it …
- Happy Hosting J
- J for got to add graphics in Add-on Mod fixed now


ok Now it’s ready …..J



If you need to email me it’s rob_edm@hotmail.com
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