This is the server package for Rocket Arena 2.
Title : Rocket Arena 2
Filename : ra2222sv.zip
Version : 2.22 Release
Date : 2-14-98
Authors : David 'crt' Wright
Mungo
Web Page : http://www.planetquake.com/servers/arena
Discussion list: rocketarena-subscribe@list.gamespy.com
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Intro
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Please read this entire file, as it contains important info on installation.
Many options have changed/been added in this version, so please double check
everything, even if you are just upgrading.
Also, be sure to read the readme.txt included in the client package.
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Installation Instructions
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This is the server package for Rocket Arena 2. You will also need the client
pak (a seperate download) installed on the server. Download it and install
according to the included instructions.
Please note that on Unix machines you may need to rename the client EXE file
to a ZIP file and unzip it manually.
Extract all of the files to your \quake2\arena directory.
You can put the raserver.bat in your \quake2 directory.
Customize the server.cfg to your tastes. It includes the admincode (see below)
which will allow for in-game configuration of the mod. Please change this
code!
Please see below for info on the arena.cfg file, used to customize settings
on a per server/per level/per arena basis.
It includes map rotation information as well.
Customize the raserver.bat file if needed as well (maxclients, etc).
If you want to run a listen server (i.e. you play, and others play with you) then
change the +set dedicated 1 in the raserver.bat to +set dedicated 0.
You can edit the "motd.txt" file to display a message to connecting clients.
See the included one for line size information.
**************************
IMPORTANT!!!
**************************
The default settings in server.cfg include:
set public 1
setmaster q2master.planetquake.com
set logfile 2
set netlog ripper.planetquake.com:21998
The first two lines publish your server on the PlanetQuake master list so that
people can see it in GameSpy. If you don't want your server to be public, set
public 0 and remove the setmaster line.
The second two lines enable net logging. See below for net logging info.
If you are running on a LAN and not connected to the Internet, REMOVE THESE LINES!!
If the server crashes after the first frag, then it is having trouble sending the
net logging info and you should turn net logging off.
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Server Crashes
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Server crashes will not be tolerated! RA2 has been designed and tested to be
a highly reliable mod. If you are experiencing server crashes. please contact
me asap so we can track down the cause. If you have physical access to the server,
the following info would be useful following a crash:
1. The full text of the "Details" box on the crash dialog
2. The text on the console at the time of crash
3. The qconsole.log file in the arena directory after the crash (deleted
when the server is restared, so grab it fast!)
4. The drwatson32.log file (in your winnt directory) if on Windows NT
5. A stack trace (on Unix) if available.
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Administration / Mod setup
--------------------------
There are several console variables which control how the mod functions.
Most other options have been moved to the arena.cfg file.
"set logfile 2" will instruct RA2 create an standard log file.
If no additional options are specified, it will create the file "stdlog.log" in
your \quake2\arena directory. You can add "set logname mylog.log" to use a different
filename
mation.
"set admincode 1234" is the code (up to 8 digits) that you set to allow in-game
administration of the server.
"set netlog ripper.planetquake.com:21998" will send all logging information to that
machine. See below for net logging information.
"set public 1" will allow the server to be displayed on the id list. You MUST set
public 1 for your netlog stats to be accepted.
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arena.cfg file
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The arena.cfg file allows you to specify map options on a:
1. per server
2. per map
3. per arena
basis
Information is stored in a hierarchical format. Priority goes in order to:
1. Values for the specific arena
2. Values for that map
3. Global values defined at the top of the arena.cfg file
4. Default values stored in the game code.
The format of the file is (note that the < > characters are not typed!):
;
;
{
//comment
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