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Battlefield 1942: Secret Weapons of WWII Demo

Battlefield 1942: Secret Weapons of WWII Demo
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battlefield_1942_secret_weapons_of_wwii_demo.exe
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File Info: Battlefield 1942: Secret Weapons of WWII Demo

Title:
Battlefield 1942: Secret Weapons of WWII Demo
Author:
EA Games and D.I.C.E.
Created:
8/8/2003
Updated:
6/16/2009
Downloads:
 
Also known as:
Battlefield 1942: Secret Weapons of WWII Expansion
User Rating

/5.0

Description: Battlefield 1942: Secret Weapons of WWII Demo

Secret Weapons of WWII is the upcoming second expansion to the insanely popular Battlefield 1942. The demo includes 10 of the 16 new weapons and vehicles, all crammed into the great Hellendoorn level. And check out the exclusive gameplay movie to see all of the new levels and weapons. Play it now in GameSpy Arcade.


==================================================================
Battlefield 1942(tm) Secret Weapons of WWII Demo
Read Me File
July 23, 2003
==================================================================

Thank you for playing the Battlefield 1942: Secret Weapons of WWII demo. This readme file contains information that will help you fully
enjoy this demo.

NOTE: This Battlefield 1942: Secret Weapons of WWII Demo is 'work in-progress', thus does not fully reflect the quality of the finished game. If you experience technical difficulties please see the troubleshooting section in this Readme file, no other support is provided for this demo.

-----------------Table Of Contents-----------------

1. Gameplay
2. Default Controls
3. Minimum PC Configuration
4. Installation
5. DirectX
6. Uninstall
7. Troubleshooting
8. Help
9. Legal

---------------------------------------------------

-----------
1. Gameplay
-----------

Map:
----

This demo contains a single map, Hellendoorn. The Hellendoorn launch site was one of the most successful sites and is credited with the successful destruction of the Remagen Bridge, the last left standing over the Rhine. The purpose of this bridge was to allow the German troops to retreat if need be- however, the Allied forces successfully crossed the bridge before it was destroyed, making the bridge more of a liability than an asset. In late March of 1945, the German troops were forced to retreat from Hellendoorn due to Allied advances.

New Vehicles:
-------------

· Flakpanzer – Panzer chassis with quad anti-aircraft gun. Effective against planes, lightly armored vehicles, and infantry.

· LVT-4 Water Buffalo – A tracked, amphibious, landing craft/troop carrier with two mounted machine guns.

· Schwimmwagen – An amphibious vehicle with machine gun for passenger use.

· Axis R75 Motorcycle & Sidecar– Quick and maneuverable basic transportation.

· Allied 42XA Motorcycle & Sidecar- Allied equivalent of the Axis bike.

· Natter rocket plane – A rocket plane with nose-mounted missiles, single speed, no landing gear.

· Goblin Jet Fighter – A small, fast attacker jet fighter with quad nose mounted machine guns.

· Jet pack - Personal Rocket pack for limited infantry flight capability.

New Infantry Weapons:
---------------------

Allied:
-------

· Assault – Bren LMG -as with all assault weapons, more accurate when stationary or prone.

· Medic – Silenced Sten Mk.II SMG -silenced version for covert operations.

· Engineer - Remington Auto 5 Shotgun - semi-automatic combat shotgun.

(All Allied troops also receive the standard issue British Commando knife- LMB= Throw, RMB= standard attack.)

Axis:
-----

· Scout - Gewehr 43 Zf4 - Semi-automatic Sniper Rifle.

· Assault – Fallschirmjager Gewehr 42 - Light machine gun

· Engineer - K98 with Rifle Grenade - Rifle grenade fitting for precision assault.

(All Axis troops also receive the German Elite standard issue knife, LMB= Throw, RMB= standard attack.)


==================================================================
Patch 1.45
==================================================================

** IMPORTANT INFO INVOLVING AIR CONTROLS IN PATCH 1.45 **

Patch 1.45 has introduced 3 new AIR controls, located under CONTROLS in
the OPTIONS menu, on the 2nd page of the AIR tab. If you have applied
the 1.45 patch to an existing, previously played install of
Battlefield 1942, you will need to define keys for these controls
in order for them to work while playing.

For reference, if you apply the 1.45 patch to an installation of
Battlefield 1942 that has not been previously played, the keys are
setup by default as follows :

AIR Control Default Key
----------- -----------
GO TO POSITION 4 Key 4
GO TO POSITION 5 Key 5
GO TO POSITION 6 Key 6



NETWORK/SERVER FIXES

-game.listPlayers will now display client IP addresses when run from
the server console

CLIENT FIXES

-Support for Battlefield 1942: Secret Weapons of WWII expansion pack
-Land vehicles will not respawn if player is too close to spawnpoint.
-Def Gun now has shell icon instead of rocket.
-Fixed issue with using the mouse wheel as a control.
-AI skill no longer resets to EASY when browsing menus.
-Dropped kits stay on static objects such as bridges, houses, etc.
-Fixed issue with disappearing buttons after activating a custom game.
-Tooltips added for Def Gun, stationary MG42 and stationary Browning.
-Kits can no longer be picked up from a distance.
-Fixed force from explosions on vehicles which were sometimes wrong,
and caused vehicles to roll over.
-AI players don't count when voting in COOP.
-Possible to select position 4, 5 and 6 in aircrafts.
-Console background does not disappear after switching to main
menu.
-Changing camera view while shooting or leaving water works.
-CO-OP briefing text now displays the specific conquest type for each
map (Assault, Head-On or Hybrid)
-Names with line-feeds are now valid.
-Fixed floating exploit.
-Fixed first person animations, which sometimes stopped prematurely.
-Fixed crash when changing camera view under certain conditions.


---------------------------
2. Default Controls
---------------------------
DEFAULT KEYS:
Forward/Backward: W/S
Side step: A/D
Walk: SHIFT
Crouch: Lft CTRL
Prone: Z
Jump/jetpack burst: SPACE
Enter/Exit a Vehicle: E
Select weapon from the inventory: 1-6 OR mouse wheel up/down
Reload Current Weapon: R
Opens a parachute: 9
Pick up kit (change current class): G
Bring the respawn interface down: RETURN
Go back to the menu: ESCAPE

---------------------------
3. Minimum PC Configuration
---------------------------
In the event of any problems, please ensure that your PC meets the minimum specification as stated below.

Operating System Windows 98, Windows ME, Windows XP or Windows 2000
Note that Windows 95 is not supported.
Processor 500 MHz CPU
Memory 128 Megabytes of RAM
Video card 3D accelerated 32 MB video card or equivalent with HW-T&L (Hardware Transform & Lightning) and 24-bit z-buffer
HDD Space 160 MB free hard disk space plus space for saved games
(additional space required for Windows swap-file and DirectX 8.1 installation)
CD ROM Speed 4X Speed CD-ROM/DVD-ROM
Soundcard DirectX 8 Compatible Sound Card
DirectX DirectX 8.1


---------------
4. Installation
---------------
To install the Battlefield 1942 Secret Weapons of WWII demo:
1) Double mouse-click "Battlefield 1942 Secret Weapons of WWII Demo" executable.
2) Follow the instructions that appear to install the demo.


----------
5. DirectX
----------

1. This demo requires DirectX 8.1 or higher to be installed. DirectX is not included with this demo, but can be downloaded from Microsoft at the following internet address:

http://www.microsoft.com/directx/


2. DirectX 8.1 and supported hardware

While there is a chance that the Battlefield 1942: Secret Weapons of WWII Demo will run with non-DirectX compatible hardware, you may find that:

i) Sound quality suffers.
ii) The game runs slower.
iii) The game does not run at all.

If your sound card or video card does not support DirectX, please contact your vendor.

------------
6. Uninstall
------------

Windows 98, and ME
To uninstall the Battlefield 1942 Secret Weapons of WWII demo:
1) Bring up your Start Menu.
2) Choose "Settings".
3) Choose "Control Panel".
4) Choose "Add/Remove Programs"
5) Highlight "Battlefield 1942 Secret Weapons of WWII Demo" and click the "Add/Remove..." button in the lower right.
6) Follow the instructions that appear, to uninstall the demo.

Windows 2000
To uninstall the Battlefield 1942 Secret Weapons of WWII demo:
1) Bring up your Start Menu.
2) Choose "Settings".
3) Choose "Control Panel".
4) Choose "Add/Remove Programs"
5) Highlight "Battlefield 1942 Secret Weapons of WWII Demo" and click the "Change/Remove" button below its name.
6) Follow the instructions that appear, to uninstall the demo.

Windows XP: Home Edition and Professional
To uninstall the Battlefield 1942 Secret Weapons of WWII demo:
1) Bring up your Start Menu.
2) Choose "Control Panel".
3) Choose "Add or Remove Programs"
4) Highlight "Battlefield 1942 Secret Weapons of WWII Demo" and click the "Change/Remove" button below its name.
5) Follow the instructions that appear, to uninstall the demo.



------------------------------
7. Troubleshooting
------------------------------
VIDEO CARD DRIVERS
- It is highly recommended to go to your video card manufacturer's
website and download updated drivers for your card.


SOUND CARD DRIVERS
- It is highly recommended to go to your sound card manufacturer's
website and download updated drivers for your card.



-----
8. Help
-----

No support is provided for the Battlefield 1942: Secret Weapons of WWII Demo.

-----
9. Legal
-----

THIS DEMO IS INTENDED FOR PROMOTIONAL PURPOSES ONLY, AND MAY NOT BE SOLD, RENTED OR REPRODUCED BY ANY PARTY. ANY UNAUTHORISED USE OF THE BATTLEFIELD 1942: SECRET WEAPONS OF WWII DEMO IS PROHIBITED BY APPLICABLE LAW.

THIS SOFTWARE IS PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE WHICH ARE HEREBY DISCLAIMED. IN NO EVENT WILL ELECTRONIC ARTS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS ELECTRONIC ARTS SOFTWARE PRODUCT.

SOME STATES DO NOT ALLOW LIMITATIONS AS TO HOW LONG AN IMPLIED WARRANTY LASTS AND/OR EXCLUSIONS OR LIMITATIONS OF INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATIONS AND/OR EXCLUSIONS OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC RIGHTS, AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.

ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THIS FILE AND TO THE SOFTWARE AT ANY TIME AND WITHOUT NOTICE.

THIS FILE AND THE SOFTWARE HEREWITH IS COPYRIGHTED. ALL RIGHTS ARE RESERVED. NO PART OF THIS FILE OR THE SOFTWARE MAY BE COPIED, REPRODUCED, TRANSLATED, OR REDUCED TO ANY ELECTRONIC MEDIUM OR MACHINE-READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF ELECTRONIC ARTS, 2000 HILLSWOOD DRIVE, CHERTSEY, SURREY, KT16 0EU, UNITED KINGDOM.

Copyright © 2003 Digital Illusions CE AB.

ALL RIGHTS RESERVED.

Battlefield 1942 uses Bink Video Technology.
Copyright © 1997-2000 by RAD Game Tools, Inc.

==================================================================
Credits
==================================================================

Executive Producer
------------------
Mikael Rudberg

Producer - Dice Sweden (Stockholm)
----------------------------------
Lars Gustavsson

Producer - Dice Canada
----------------------
Fredrik Liliegren
Armando "Aj" Marini

Lead Design
-----------
Armando "Aj" Marini

Level Design
------------
Alex Ahilov
Mark Choy
Robert Hallwood
Jeremy Price

Lead Programming
----------------
Tobias Karlsson
Torbjörn Söderman

Programming
-----------
Scott Abdey
Jason Biro
Scott Pinkerton

Lead Art & Art Director
-----------------------
Riccard Linde

Art
---
Daniel Aberin
Marc Brassard
Denis Cawson
Julio Ceron
Chris Elliot
Robert Hallwood
Dan Rickard
Birgit Schultz
Nick White

Level Art
---------
Alexander Ahilov
Mark Choy
Robert Hallwood
Jeremy Price


Animation
----------
Daniel Aberin
Denis Cawson

Special Effects
---------------
Riccard Linde

Sound
-----
David Kerr

Additional Design
-----------------
Johan Belking
Romain de Waubert de Genlis

Additional Programming
----------------------
Jonas Åberg
Andy Berdan
Mats Dal
Andreas Fredriksson
Christian Grass
Bjorn Hedberg
Martin Hedlund
Mattias Hörnlund
Vag Livatidis
Peter Österblom

Additional Art
--------------
Jean Appolinaro
Peter Vlachodemitris

Additional Sound
----------------
Dustin Crenna

Art Technical Director
----------------------
Riccard Linde

Special Thanks
--------------
Henrik Andersson
Oscar Carlén
Jerome De La Cruz
Zoltan Felföldi
Tom Galt
Mike Hart
Anders Hoh
Jonas Kjellström
Micke Kuwahara
Torbjørn Lædre
Joakim Lord
Johan Persson
Alli Sadegiani
Roland Smedberg
Jörgen Stenkvist
Daniel Sundberg
Stefan Vukanovic


ELECTRONIC ARTS

Executive Producer
------------------
Scott Evans

Producer
--------
Jamil Dawsari

Assistant Producer
------------------
Jamie Keen

Localization Coordinator
------------------------
Benjamin Smith

Localisation Project Manager
----------------------------
Sam Hart

Localisation Manager
--------------------
Isabelle Martin


Production Services

Production Manager
------------------
Jenny Whittle
Account Executive
Silvia Byrne

Documentation Layout and Translation Co-ordination
--------------------------------------------------
Abdul Oshodi

Production Planner
------------------
James Truter
Creative Services

Documentation
-------------
Katie Joyson
Project Manager
Candice Westman

Marketing
---------
Steve Perkins
Dave Bonacci
Simon Bull

Public Relations
----------------
Tim McDowd
Chen PR

Studio Operations
-----------------
Phil Jones
Anne Miller


Quality Assurance

QA Manager
----------
John Welsh

QA Project Managers
-------------------
Andrew Miller
Paul Waters

QA Project Leader
-----------------
Phil Maskell

QA Team Leaders
---------------
Piers Langridge
John Hopkin

Quality Assurance Team
-----------------------
George Bennett
Sean Butler
Bill Carter
George Carter
Karl Christmas
Simon Cole
Steve Collyer
Kim Lee Gammage
Criag McLeod
Stuart Morton
Peter Sturgess
James Tillman
Christian Watson


QA LT

QA LT Project Leader
--------------------
Patrick Klaus

QA LT Team Leader
-----------------
James Fry

QA LT Team
----------
Pete Sturgess


Technical Compliance Group

Technical Compliance Manager
----------------------------
Joseph Grant

Technical Supervisor
--------------------
Marcus Purvis

Technical Requirements Auditor
------------------------------
Martyn Sibley

QA Techs
--------
Richard Hylands
Jamie Cawte
Darren Wall


Customer Quality Control - Europe

European CQC Operations Manager
-------------------------------
Linda Walker

European CQC Test Manager
-------------------------
Jean-Yves Duret

European CQC Test Supervisor
----------------------------
David Fielding

European CQC Test Leads
-----------------------
Andrew Chung
Paul Richards
Ben Jackson

European CQC Senior Testers
---------------------------
Dean Choudhuri-Bennett
James Bolton
Paul Davies
Tony Hopkins
Andrea Iori
Gary Napper

European CQC Platform Manager
-----------------------------
James Featherstone

European CQC Platform Specialists
---------------------------------
Ashley Powell
James Arup
James Norton
Tim Wileman


Customer Quality Control - US

Anthony Barbagallo
Jason Collins
Benjamin Crick
Eron Garcia
Darryl Jenkins
Dave Knudson
Russell Medeiros
Adam Rivera
Simon Steel
Rob Stiasny


Mastering

Mastering Lab - US
------------------
Mike Yasko
Yakim Hayuk
Chris Espiritu
Mike Deir
Roger Metcalf

European Mastering Manager
--------------------------
Matt Price

European Mastering Co-Ordinator
-------------------------------
Donna Hicks

European Mastering Technicians
------------------------------
Sam Roberts
Des Gayle
James Kneen
Wayne Boyce

Network System Administrators
-----------------------------
Candy Lappen
Mike Richardson
Jay Abbot
John Alcock


ELECTRONIC ARTS FRANCE

Product Manager
---------------
Marlène Masure

Localisation Manager
--------------------
Christine Jean

Translation Manager
-------------------
Nathalie Duret

Translation Co-ordinator
------------------------
Stéphane Tachon

Translation
-----------
Olivier Véra
Test Manager
Franck Badin

Test Co-ordinators
------------------
Frédéric Aubrun
Lionel Berrodier

Language Testers
----------------
Samy Ben Romdhane

DTP supervisor
--------------
David Gély

DTP assistant
-------------
Christine Delholme


EA GERMANY

Localisation Management
-----------------------
Michaela Bartelt

Localisation Co-ordination
--------------------------
Nadine Monschau
Bettina Bachon

Translation
-----------
Anja Heppelmann

Lead Testing
------------
Horst Baumann

Language Tester
---------------
Florian Abegg


SPANISH LOCALISATION

Localisation Co-ordinators
--------------------------
José Luis Rovira
Alvaro Corral
Antonio Yago

LT Supervisor
-------------
Sergio Vargas
Language tester
Alejandro Gómez

Documentation
-------------
Elixabete Aldama
Diana Sarmiento
Cláudia Serafim
Paula Delgado


EA ITALY

Italian localisation manager
----------------------------
Alessandro Tajana

Italian LT supervisor
---------------------
Fausto Ceccarelli

Italian testers
---------------
Alessandro Forelli
Stefano Buffoli


Special Thanks
--------------
US EAD Team
US International Development Team
US Language Integration Testing Team
European EAD Team
DICE Stockholm Team
Etienne Grunenwald
Roland Smedberg
The Battlefield 1942 Community



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