Update your v1.1 The Wastes modification for Half-Life to v1.2 which includes additions, bug fixes, and new features!
1.2
- Fixed unique respawn bug
- Fixed akimbo deagle ammo spawn count
- Fixed localization overflow in weapon selection VGUI
- Bolt rifle can be whipped while empty
- Thrown melee objects have their hit sounds played from their location, not
the throwers.
- Updated weapon selection text for explosives / akimbo weapons
- Handcannon saves weapon state between deployments
- First person laser beam bug fixed (hopefully)
- Sledge, Bat, Mossberg, Bolt Rifle now push people away when victims are
hit with them.
- Increased colt damage
- Reduced desert eagle recoil
- New song for agency23
- Fixed akimbo colt ammo spawning
- More spawn ammo for Handcannon
- More spawn ammo for Ruger
- Improved ruger secondary/aim functionality
- Removed force respawn
- Increased damage on thrown spears and throwing knives
- Improved third person laser beam logic code. They shouldnt have any
anomalies now :)
- Improved mp_allow code, should work perfectly now
- Removed mp_allowmelee logic, *SOME* weapons need to be available :)
- G11 Thermal scope should be solid now, added some client side checks
- Melee weapons less likely to be tagged as bleeding kill
- Fixed another explosives infinite ammo exploit (i hope its the last one!)
- Updated tommy gun view model, now has a better wood texture
- Updated weapon selection, you must always choose a melee weapon :)
- Molotov cocktails removed for this release (and hopefully this release
only...)
- Streamlined weapon selection GUI a bit... I hope to redesign it completely
soon
- Slightly increased winchester accuracy
- Increased dual sawed off shotgun reload time
- Katana animation screwup should be fixed
- Spear has crosshair same as Throwing Knife (I eagerly await flames from
the old schoolers)
- Knives, Spears, and all explosives now have a more realistic throwing
animation set
- Autoswitch should be PERFECT now :)
- You no longer pick up weapons that have no ammo in them unless you have
ammo to spare for them :)
- New sounds, mainly for sawedoff/fal/g11/bat/katana
- Drop weapon lifetime dropped from 2 minutes to 1 minute
- New item selection - Extra gun ammo
- New health bar courtesy of Alex Yao
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