MAX PAYNE: Kung Fu Edition Version 3.0
File Info: MAX PAYNE: Kung Fu Edition Version 3.0
Description: MAX PAYNE: Kung Fu Edition Version 3.0MAX PAYNE: Kung Fu Edition 3 is the 3rd, and probably most significant, instalment of this acclaimed MAX PAYNE modification. An ongoing personal project of mine started in 2001, MAX PAYNE: Kung Fu Edition's simple goal is to bring the cinematic flare of Hong Kong kung fu movies to the already highly cinematic style of MAX PAYNE.
MAX PAYNE: Kung Fu Edition Version 3.0 - March 3, 2003
MAX PAYNE: Kung Fu Edition 3 is the 3rd, and probably most significant,
instalment of this acclaimed MAX PAYNE modification. An ongoing personal
project of mine started in 2001, MAX PAYNE: Kung Fu Edition's simple goal
is to bring the cinematic flare of Hong Kong kung fu movies to the already
highly cinematic style of MAX PAYNE.
This is the story of a man with nothing to lose, fighting a battle he
cannot hope to win. But this time he's armed with a deadly new weapon.
MAX PAYNE: Kung Fu Edition 3.
- A kung fu fighting system that includes:
- a hand-to-hand fighting mode and a stick fighting mode (complete
with slo-mo "stick FX")
- an arsenal of over 20 different moves
- a Kung Fu Skill Level system
- a complex combo attack system
- Improved acrobatic skills that include:
- new "kung fu style" flips and spins
- wall running and wall jumping
- Two additional shootdodging techniques - the "drunken style"
shootdodge and the aerial shootdodge.
- Improved impact physics that allows for juggling bodies and "slamming"
bodies into walls and other enemies.
- "The Dojo" training area that teaches you the basics of the kung fu
Installation and Usage:
Unzip the KungFu_30.zip file into your Max Payne directory (the directory
that contains the MaxPayne.exe), and the following files will be created:
Run Max Payne, and in the startup window go to "Choose Customized Games" and
select KungFu_30 from the drop-down window.
Kung Fu Fighting Basics:
Max now has a "Kung Fu Mode", that, once selected, will change Max's offensive
from a gun-toting ballet into a hand-to-hand combat frenzy. Although Max's kung
fu is strong, the bad guys are still carrying big guns, so a different style of
attack must be adopted if you are to stand a fighting chance. These are the
basic moves available to Max when he is in "Kung Fu Mode":
shoot button = quick jabs
running forward + shootdodge = flying side kick
running forward/right + shootdodge = outside jumping spin kick
running forward/left + shootdodge = inside jumping spin kick
standing tap forward + shootdodge = front snap kicks
standing tap forward/right + shootdodge = outside spin kick
standing tap forward/left + shootdodge = roundhouse kicks
For a complete guide on the advanced kung fu techniques, as well as the other
new skills available to Max, see:
- On rare occasions during kung fu fighting, Max may become momentarily frozen,
unable to be controlled. If this happens simply press Esc to go to the menu
and then click "Resume Game" and Max will be back to normal. If this is
happening consistently, report this to my email email@example.com with a
description of when exactly it occurs.
- When fighting some enemies with kung fu, it is possible they will spring back
to life as "ghosts", unresponsive to you and unable to be killed. This bug is
- The Dojo opponents have glitchy "get up" animations. This will be fixed in a
Introduction video music - "More Human than Human" by White Zombie
Kung fu theme music - "Shaolin Soccer Opening Theme" by Raymond Wong
Quality assurance - GutBomb, Maddieman, sd, Jim and Crazy
For questions/comments/suggestions, feel free to leave a message on the message
If you would like to include this mod, in part or in whole, in your own mod or
publication please contact me at firstname.lastname@example.org
Enjoy MAX PAYNE: Kung Fu Edition 3! Or else!