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File Info: C&C Overlord
Title:
C&C Overlord
Author:
Austin
Created:
2/6/2003
Updated:
2/6/2003
Downloads:
Also known as:
C&C Renegade, Command and Conquer: Renegade
Description: C&C Overlord
Overlord is just a modified version of C&C mode in which one team must assault a base and complete an objective while another team attempts to stop them. The map is geared towards the defenders allowing them to easily defend key locations and move around the entire base much faster. Attackers will find a rather detailed mission plan onboard the Aircraft Carrier they start on. Basically, get into the base and plant a beacon on the top of the "Alba Cannon". Beware of the Death Run and ramp heading up to the Low Deck, it's well defended by Nod and you will die if you go alone. Also, don't overlook the ability to rearm in the Barracks before heading to the High Deck. Most importantly, don't under-estimate ceiling guns!Havocide.com and Team Evolve present
---- C&C: Overlord ----
"You are about to embark on the great crusade..."
Public release: version 2.00 (FINAL)
Created by: Austin "BuBbJones" Marron
Official site: http://evolve.havocide.com
Email: bubbajones@pcgcentral.com
Contact: ICQ, 77752083 or AIM, BJInd2002
--Overview
Although Overlord is a new game mode, it still installs and plays like a regular map. As you can see, it's not a .pkg, but a .MIX!! Meaning servers can run it along with regular maps! Great stuff, isn't it?
--Installation
Simply extract C&C_Overlord.mix from the zip file into your Renegade data directory (default C:\Westwood\Renegade\data\), it might take a few moments as it's compressed to the smallest possible size to allow for easiest download. Start up Renegade and do either a 1-player LAN (to test it out) or go online and join/host a server! That's it!
To remove it (why would you do that?!) just delete C&C_Overlord.mix and C&C_Overlord.thu from your data directory.
--Quick instructions
Overlord is just a modified version of C&C mode in which one team must assault a base and complete an objective while another team attempts to stop them. The map is geared towards the defenders allowing them to easily defend key locations and move around the entire base much faster. Attackers will find a rather detailed mission plan onboard the Aircraft Carrier they start on. Basically, get into the base and plant a beacon on the top of the "Alba Cannon". Beware of the Death Run and ramp heading up to the Low Deck, it's well defended by Nod and you will die if you go alone. Also, don't overlook the ability to rearm in the Barracks before heading to the High Deck. Most importantly, don't under-estimate ceiling guns!
--Agreement
Do not alter this file in any way. You can unmix the file as you'll only find textures and a big .w3d. Can't get that carrier yet ;). You can mirror this file, just link back to Havocide and/or the official site, keep this file as is, and let me know!
--Credits
-Of course, thanks to Scott at Havocide for hosting the project.
-My family for supporting me while I worked in my cave for five days straight.
-Greg Hjelstrom just cause he should be thanked, and for helping me with the elevators even if I didn't use them.
-Myself for being dedicated.
--Version History
V 1.00 > 2.00(F)
-Added cieling guns all over Nod base.
-Added ceiling guns on GDI Carrier.
-Swapped out gun emplacements for cannons.
-Totally redid water area.
-Changed objective to destroy the cannon, not generators.
-Redid Nod start locations.
-Added many new Nod PT's.
-Nod gets more Buggies for transport.
-Identified Nod drop off of vehicles by the H-pad.
-Added Infantry ramp between low and high deck.
-Add weapon powerups in tower to help with first assault.
-Added signs to instruct defenders.
-Cannon must be referred to as Alba Cannon.
-Added bunker on high deck.
Hopefully this is only the first of many Assault style maps. If you are interested in making an Assault style map, let me know! I'll help you out so you don't get hit with the same problems I had!
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