Here is the patch for your demo to bring it up to date with some great fixes and changes including turn-based play and improved AI.
Soldiers of Anarchy by Silver Style Entertainment - French retail
v1.1.2.178 patch
Version 1.2 (1.1.2.178)
*** Changes since 1.2 (1.1.2.177)
- destroying objects may have caused crash
Version 1.2 (1.1.2.177) *** Changes since 1.0 (1.1.0.71)
General
New features, improvements and changes:
- new camera modes
- vehicle ammo can be blocked. A new mechanism allows the player to prevent the use of important ammo. Locked ammo has a corresponding marking.
- Pathfinding has better performance now and is deeper integrated in the engine. The pathfinding itself works much safer now and finds significantly better paths.
- New pause mode: While in pause mode, you can give commands to all units. This gives you more freedom in developing your tactic, like in a turn-based mode.
- When you try to pick up something with an unit which has no room in the inventory, a clue is given now.
- Soldiers in vehicles: double-right-click them to make them get out of the car
- Dialogue for “User Mission” is completely new designed.
- Bunker: Handling of the stock is now optimized.
- Bunker: Handling of the soldiers in the taskforce is dramatically optimized now.
Fixes
- helicopters didn’t attack when they are too close to their target
- AI: Smaller problems with non-attacking units eliminated
- Exchange of equipment between vehicles over long distances disabled!
- Duplication of items in the bunker fixed
- Problems with throwing Molotov cocktails fixed
- The clues about actualized mission targets are now correct.
- Bunker: The “automatic” button didn’t work correctly some times.
- The object list in the bunker is now sorted correctly.
Missions
Changes:
- Mission 5: McNowell has now the skill of a demolition expert
Fixes:
- Several dead-ends and smaller logic bugs in the missions are eliminated now
- It is no longer possible to start a mission with more vehicles than soldiers.
Multiplayer
New Features
- It is now possible to join a multiplayer match while the game is running. You have to wait in the small ingame lobby until the next match starts and are picked up automatically.
Fixes
- Several issues with asynchronous multiplayer matches are fixed.
- Multiplayer mode runs more stable now because we eliminated some (seldom) crashes.
- Sometimes there were empty entries in the small ingame lobby. This bug was fixed.
Editor
New features, improvements and changes
- Some hints were wrong or simply not there. They were changed and completed.
- You can rename soldiers and vehicles now (even in the bunker)
- There’s a new object: Mutant
- There’s also a new ground texture: River bottom
- Bull unit added
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