The action takes place in a full 3D environment enabling a true tv-style presentation. Using up to 16 fixed camera angles and many more 'director' selected ones you can tailor the view to find the ideal personal angle to play from or to watch the action replays. Includes the dynamic 'Helmet
Cam' for first person play.
Brian Lara Cricket (Update)
Codemasters
P166 - 16MB RAM - Windows95/98
The action takes place in a full 3D environment enabling a true tv-style presentation. Using up to
16 fixed camera angles and many more 'director' selected ones you can tailor the view to find the
ideal personal angle to play from or to watch the action replays. Includes the dynamic 'Helmet
Cam' for first person play.
Motion capture technology is used to recreate the perfect movement of the human body and
particularly the unique techniques found in cricket. Flowing cover drives, flashing square cuts and
deft late cuts are just a few of the batting strokes superbly recreated using this technology. All shots
seen in a cricket match have been included. The distinctive differences between the various bowlers
also become glaringly apparent when motion capture is used.
This updated demo does not require a 3D card.
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