Destruction Derby

Destruction Derby
Download Destruction Derby
derbdemo.zip
4.6 MB

File Info: Destruction Derby

Title:
Destruction Derby
Author:
Psygnosis
Created:
5/24/1999
Updated:
6/17/2002
Downloads:
 
User Rating

/5.0

Description: Destruction Derby

This demo is an interactive sample of the full game.


******************************************************

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Welcome to the Destruction Derby PC Looping Demo!



Due to the sophisticated realtime 3D rendering in

the game, this demo requires a 486DX-33, 6 Megs of

total RAM, 400k of free DOS memory, 4 Megs of EMS

memory, and 16 megabytes of free space on drive C.



For best results, a VESA VL bus or PCI bus video card

is also reccomended, with a 486DX2-66 or better,

SoundBlaster or compatible sound card, and a digital

joystick.



This demo is an interactive sample of the full game.

-------------------------------------------------------

*******************************************************

This program is the property of Psygnosis, Ltd. and is

protected under copyright and trademark laws.



Psygnosis grants the right to distribute this archive

provided that none of the files are omitted or modified,

and that no charge (other than reasonable media fees) is

placed upon it. Magazines please contact Psygnosis for

permission to publish.

*******************************************************

-------------------------------------------------------

This demo is intended to give you a feel for the game's

performance on your system. Like any 3D game, we

reccomend that you play Destruction Derby on the highest

spec machine you have access to.



Things that make a difference in DD:



1. Video Bus



ISA video cards don't work with this game.

You will be able to see what's happening, but

expect only 5-10 fps for your trouble.



VL Bus (VESA Local) video cards will perform

acceptably with DD. Expect about 15 fps with

DRAM based cards, and about 20+ for VRAM parts.



PCI Bus VRAM video cards are what we reccomend

for the game. With a fast card you can achieve

an eyeball-bursting 30 frames per second!!!



2. Processor Architecture



You will need a system with at least a 486DX-33 to run this

game. In reality, most 33's are hindered by a slow memory

subsystem, which makes them perform more like 386's.



Therefore, we reccomend a newer 486DX2-66 or better, preferably

with a large external cache. Best performance will result

from play on a 486DX3/4 75/100 or Pentium system with

interleaved (72 Pin SIMM, or EDO) memory.



3. Sound Card



The demo supports several sound cards, and the SETSOUND

program can be used to select yours. We reccomend the

SoundBlaster family of boards for use with this game.



Although this is a demo, please be aware that what

you see on the screen is being generated in real time, and is not

a "movie".



Because this demo has been cut from an early version of

the game, the final version may boast features / options not found

in the demo.



** In the full game, various attributes may be adjusted to speed up the game **



To get more information about this, or any other Psygnosis Product, please

contact Psygnosis.





Psygnosis / Sony Interactive PC

919 E Hillsdale Blvd.

Foster City, CA

94404



415.655.5683 voice

415.655.8031 fax



psygtech@psygnosis.com e-mail

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